
Co1t3r
Joined: Dec 13, 2008
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Posted: Sep 12, 2010 01:10 PM
Msg. 1 of 5
Got them compiled with no errors but I can't see anything in first person. According to the animation injector, all but the overlays and moving are supposed to be JMM. Correct?
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Sep 13, 2010 09:48 AM
Msg. 2 of 5
Hmm, I've fixed this before i think it is because 1: something is linked different in the model than in the animation or B: the markers are different or improperly named.... If i can remember the exact reason i will edit this post. Try these two first though one of them should work if not lemme know
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rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Sep 13, 2010 07:42 PM
Msg. 3 of 5
I can't remember what fixed the weapon not appearing but I know the base moving animations can be either JMA or JMM but the overlays must be JMO.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Sep 13, 2010 09:56 PM
Msg. 4 of 5
Everything should be JMA or JMM except overlays, ammunition, moving. Those should be JMO. If your weapon doesn't appear, ensure that frame gun is linked to frame bone24.
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Co1t3r
Joined: Dec 13, 2008
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Posted: Sep 13, 2010 10:49 PM
Msg. 5 of 5
I accidentally left a node hidden. Thanks for the replies.
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