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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »tutorial for setting up origins in 3ds max

Author Topic: tutorial for setting up origins in 3ds max (5 messages, Page 1 of 1)
Moderators: Dennis

d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Sep 5, 2010 01:45 PM    Msg. 1 of 5       
is there a tutorial for setting up origins in 3ds max for fp animation? i haven't been able to find one....


Joddy
Joined: Jul 3, 2010


Posted: Sep 5, 2010 02:31 PM    Msg. 2 of 5       
next time you could use search function instead making a thread :P
anyways here is one:

http://hce.halomaps.org/index.cfm?fid=5200

wish you fun with fp animating :D


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Sep 5, 2010 02:33 PM    Msg. 3 of 5       
yeah sorry i kept searching but i wasn't able to find a good one.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Sep 5, 2010 02:45 PM    Msg. 4 of 5       
Setting up origins tend to be grouped with creating the actual animation itself, as setting up proper origins is the most important part of good animations.


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Sep 5, 2010 02:47 PM    Msg. 5 of 5       
thanks both of you!

 

 
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