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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »From UI to HUD then Cyborg...whats going on?

Author Topic: From UI to HUD then Cyborg...whats going on? (3 messages, Page 1 of 1)
Moderators: Dennis

videoman
Joined: Feb 2, 2008

We are Microsoft, Resistance is Futile


Posted: Sep 3, 2010 06:56 PM    Msg. 1 of 3       
So...recently every time i go and compile map i seem to get this little Tool error:

09.03.10 16:51:19 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
09.03.10 16:51:19 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.

What does this mean? And how do i fix it?

Thanks


CAG Gonzo
Joined: Apr 2, 2009

Retreat? Hell! We just got here!


Posted: Sep 4, 2010 03:12 PM    Msg. 2 of 3       
All your base are belong to us...

Find a stock MP map, open it in HEK+, extract the ui/hud/cyborg tags. Sounds like your current tags are corrupted somehow.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Sep 4, 2010 05:13 PM    Msg. 3 of 3       
Tags aren't corrupted, just a certain field is blank. If it's a custom HUD, people tend to omit several things.

 

 
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