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Author Topic: how could you make the weapon come closer in to the camera to look.... (6 messages, Page 1 of 1)
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Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Aug 7, 2010 08:50 AM    Msg. 1 of 6       
ran out of room ^^^

how could you make the fp camera of a weapon come closer in to make the gun less extended out?

confused?

many people make the weapons extend out to make it look similar to halo 3.
How do they do that and is it possible to make the gun extension length contract the same way?

most importantly, can you do it with just one weapon and leave the others the same way they originally were?


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Aug 7, 2010 09:21 AM    Msg. 2 of 6       
Quote: --- Original message by: Delicon20
ran out of room ^^^

how could you make the fp camera of a weapon come closer in to make the gun less extended out?

confused?

many people make the weapons extend out to make it look similar to halo 3.
How do they do that and is it possible to make the gun extension length contract the same way?

most importantly, can you do it with just one weapon and leave the others the same way they originally were?

I'm looking to do this too. If it's in a tag I'm too lazy to find it.
And with h3 weapons, like asp, I think they actually animated it that way.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 7, 2010 10:00 AM    Msg. 3 of 6       
No, the weapons are animated fine, at FOV 70. If you guys use Spartan's spartan tags (keke), then that's what's causing the problem. Open the .biped, scroll down to camera FOV and put in 70.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Aug 7, 2010 10:42 AM    Msg. 4 of 6       
Quote: --- Original message by: Gamma927
No, the weapons are animated fine, at FOV 70. If you guys use Spartan's spartan tags (keke), then that's what's causing the problem. Open the .biped, scroll down to camera FOV and put in 70.


there's no problem, just the battle rifle goes out to far and I want to bring it closer to the camera, like where you can't see the back hump-thing on the gun (that's what it looks like on my TV when I play halo3)
Edited by Delicon20 on Aug 7, 2010 at 10:43 AM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 7, 2010 11:34 AM    Msg. 5 of 6       
Reanimate it or set the FOV to 50.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Aug 9, 2010 01:42 PM    Msg. 6 of 6       
I've just done this. Do you use theme models? I could send you the fp animations.
http://www.xfire.com/video/32fff3/

 

 
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