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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Rigging not exporting.

Author Topic: Rigging not exporting. (3 messages, Page 1 of 1)
Moderators: Dennis

Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Aug 6, 2010 11:54 AM    Msg. 1 of 3       
Whenever i use a skin modifier to rig a model, it doesn't seem to compile and so the object will always seem to be attached to the base node rather than lots of different nodes. This happens with every model i compile. Is there a special way i have to compile rigged models?
Thanks,
Koo294


Co1t3r
Joined: Dec 13, 2008


Posted: Aug 6, 2010 01:11 PM    Msg. 2 of 3       
Make sure skin is at the top of the modifier stack, and that "include vertex weights" is checked in bluestreak (I've heard blitzkrieg doesn't support vertex weights and requires a more complicated method of rigging.)


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Aug 6, 2010 01:59 PM    Msg. 3 of 3       
Thanks, that worked.

 

 
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