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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »3DS Max Skin Modifier Not Not Working

Author Topic: 3DS Max Skin Modifier Not Not Working (3 messages, Page 1 of 1)
Moderators: Dennis

Co1t3r
Joined: Dec 13, 2008


Posted: Jul 30, 2010 06:28 PM    Msg. 1 of 3       
I finally decided to skin a biped from scratch, instead of trying to make the ripped one work for me (actually works really well for most bipeds). I applied the skin modifier, and weighted all the verticies, but when I try to move a bone, it doesn't affect the model.


Stagnant
Joined: Jul 11, 2010

-Everything (Somewhat Inactive)- UDK is beast


Posted: Jul 30, 2010 08:41 PM    Msg. 2 of 3       
try going into edit poly(assuming its stacked) and selecting all the verts. Then try moving the bones around.


Co1t3r
Joined: Dec 13, 2008


Posted: Jul 30, 2010 08:57 PM    Msg. 3 of 3       
Huh, never would have tried that, thanks.

 

 
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