
deadlyfighter1000
Joined: Jan 11, 2009
Constantly a threat.
|
Posted: Jul 29, 2010 06:28 PM
Msg. 1 of 3
I love the model of the cmt elite, so i wanted to make my ai have their biped. I configured the elites to use the biped, but sapien crashes once loaded. The error is this:
07.29.10 18:16:09 a hobo pc 01.01.00.0609 ---------------------------------------------- 07.29.10 18:16:09 reference function: _write_to_error_file 07.29.10 18:16:09 reference address: 401b13 07.29.10 18:16:09 Couldn't read map file './a_hobobeta.map' 07.29.10 18:16:10 CreateDevice succeeded with refresh rate = 0 07.29.10 18:16:10 DirectInput: 'Acquire (keyboard)' returned (DIERR_OTHERAPPHASPRIO#-2147024891) 07.29.10 18:16:10 Increasing sound decompression buffer size to 1048576 bytes 07.29.10 18:16:15 local player 0, weapon (0x0), deleted unexpectedly 07.29.10 18:17:13 EAX: 0x00000050 07.29.10 18:17:13 EBX: 0x12A6E401 07.29.10 18:17:13 ECX: 0x00000014 07.29.10 18:17:13 EDX: 0x00020001 07.29.10 18:17:13 EDI: 0x0012B8E0 07.29.10 18:17:13 ESI: 0x00000000 07.29.10 18:17:13 EBP: 0x0012B7B8 07.29.10 18:17:13 ESP: 0x0012B7A8 07.29.10 18:17:13 EIP: 0x7C90E514, C3 8D A4 24 ????? 07.29.10 18:17:13 EXCEPTION halt in \halopc\haloce\source\models\model_animation_definitions.c,#827: (byte*)translation_node_info>=(byte*)animation->data.address && (byte*)translation_node_infodata.address + animation->data.size
I used the combat minor + major models.
|

teh lag
Joined: May 6, 2008
|
Posted: Jul 29, 2010 06:48 PM
Msg. 2 of 3
Nobody has reported this problem with the beta release tags, but it rings a bell for ripped tags. As long as you're only using the stuff from the release you should be fine... is there anything else you're using with them?
|

deadlyfighter1000
Joined: Jan 11, 2009
Constantly a threat.
|
Posted: Jul 29, 2010 10:18 PM
Msg. 3 of 3
Hmm, I had extracted stuff from the b30 beta, so i deleted my tags + data and reinstalled hek and didnt extract from the beta and it worked fine.
E: It turns out i used the wrong models.. I used the ones with messed up animations. Edited by deadlyfighter1000 on Jul 29, 2010 at 10:24 PM
|