
darknesssamurai
Joined: Jul 26, 2010
It started with a Mew card and now I have all this
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Posted: Jul 26, 2010 06:36 PM
Msg. 1 of 1
I Had Sapien errors on the follwing few things: rasterizer, #3157 #0, #3157 #1, #3157 #2, #3157 #3 and #4 Errors in Sapien.
They are not new errors, the tags were like that for a long time. The tags below are not the only ones, I just would like to give you a few that I actually had, not a long list. But recently, I went in guerilla and just resaved all the tags. File Save As, Replace Are You Sure And Yes. I didnt change anything, just overwrote them. And the errors no longer occured.
Maybe for others who have had the errors above it may work for your tags or ripped tags using HEK+. Surprisingly this fixed all the 3157 #0 - #4 errors. (Such as the fusion coil below, but I didnt have to do anything at all with the shader, just oversave it.)
fusion coil 06.16.08 14:15:52 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #0 is not a valid shader_transparent_chicago_map_block index in [#0,#0)
papyrus 06.16.08 14:18:02 \halopc\haloce\source\rasterizer\dx9\rasterizer_dx9_draw_primitives.c(1396): D3DERR_INVALIDCALL in IDirect3DDevice9_ProcessVertices(global_d3d_device, 0, 0, vertex_buffer->count, processed_vertex_buffer, NULL, D3DPV_DONOTCOPYDATA) (code=-2005530516, error=) 06.16.08 14:18:02 ### ERROR rasterizer_process_static_triangles_static_vertices failed
x10_hanger 06.16.08 14:20:51 \halopc\haloce\source\rasterizer\dx9\rasterizer_dx9_draw_primitives.c(1396): D3DERR_INVALIDCALL in IDirect3DDevice9_ProcessVertices(global_d3d_device, 0, 0, vertex_buffer->count, processed_vertex_buffer, NULL, D3DPV_DONOTCOPYDATA) (code=-2005530516, error=) 06.16.08 14:20:51 ### ERROR rasterizer_process_static_triangles_static_vertices failed Edited by darknesssamurai on Jul 26, 2010 at 06:37 PM
The above involves scenery files. I also tried oversaving with vehicles that held some of the same Sapien debug errors. And oversaving completely removes the error, no other messing with the tags by me needed, regardless what the error said (shader, vertices, animation, object, whatever)
Below are the errors and vehicles now fixed. I don't know what causes the errors themselves but (for me) oversaving is a solution that worked to allow the use of the tags in sapien.
badgerbuggy 07.02.08 17:06:51 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4)
mecha 07.02.08 18:07:02 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4)
arctic goose 07.02.08 18:33:53 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4)
boat 07.06.08 21:53:07 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4)
venture 07.02.08 19:40:50 EIP: 0x7C90E4F4, C3 8D A4 24 ????? 07.02.08 19:40:50 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4)
gov 07.06.08 22:02:41 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4)
halo2turret 07.02.08 17:47:16 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #3 is not a valid animation_block index in [#0,#2)
ascention_turret 07.02.08 19:37:41 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #3 is not a valid animation_block index in [#0,#2)
skimmer 07.02.08 18:10:23 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#1)
hogturret 07.06.08 22:14:28 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#1)
spectre_mp 07.07.08 19:23:04 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #0 is not a valid shader_transparent_chicago_map_block index in [#0,#0)
h-pelican 07.24.08 22:46:33 ### ERROR rasterizer_process_static_triangles_static_vertices failed 07.24.08 22:46:33 \halopc\haloce\source\rasterizer\dx9\rasterizer_dx9_draw_primitives.c (1396): D3DERR_INVALIDCALL in IDirect3DDevice9_ProcessVertices (global_d3d_device, 0, 0, vertex_buffer->count, processed_vertex_buffer, NULL, D3DPV_DONOTCOPYDATA) (code=-2005530516, error=<can't get description>)
LAV_25 07.24.08 23:00:38 ### ERROR rasterizer_process_static_triangles_static_vertices failed 07.24.08 23:00:38 \halopc\haloce\source\rasterizer\dx9\rasterizer_dx9_draw_primitives.c (1396): D3DERR_INVALIDCALL in IDirect3DDevice9_ProcessVertices (global_d3d_device, 0, 0, vertex_buffer->count, processed_vertex_buffer, NULL, D3DPV_DONOTCOPYDATA) (code=-2005530516, error=<can't get description>)
Again, hopefully the solution i discovered can help someone else confused about any of these errors.
Edited by darknesssamurai on Jul 26, 2010 at 08:42 PM
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