
ThetianSoldier
Joined: May 15, 2010
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Posted: Jul 20, 2010 06:15 PM
Msg. 1 of 3
If I were to create an animation and place it in the "cyborg" folder and try to compile the cyborg's animations, it would tell me that all of the old animations (default ones) would no longer be used. I want to make an animation for a cyborg on a vehicle, but I want to keep my previous, default animations in the process. How Doez?
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eldiablotmh
Joined: Jul 21, 2009
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Posted: Jul 20, 2010 07:30 PM
Msg. 2 of 3
You'd have to extract the original animations, then export and recompile them with your new ones. This or either try using http://hce.halomaps.org/index.cfm?fid=577Never actually tried the second method though, and I'm afraid that you'd have to replace existing animations to inject new ones if you were to use it.
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ThetianSoldier
Joined: May 15, 2010
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Posted: Jul 21, 2010 11:33 PM
Msg. 3 of 3
I'd have to extract the animations one by one? Isn't there an easier way to do it?
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