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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Destructable Vehicles In Multiplayer

Author Topic: Destructable Vehicles In Multiplayer (7 messages, Page 1 of 1)
Moderators: Dennis

Co1t3r
Joined: Dec 13, 2008


Posted: Jul 17, 2010 12:40 AM    Msg. 1 of 7       
What are the limitations? Because they're only used in novelty maps, but they seem to work fine.


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Jul 17, 2010 06:11 AM    Msg. 2 of 7       
destructable vehicles don't sync in multiplayer.
that is, you may see a destroyed hog, but the other guy playing with you would see the hog as perfectly fine, thus causing gameplay issues.


Co1t3r
Joined: Dec 13, 2008


Posted: Jul 17, 2010 01:06 PM    Msg. 3 of 7       
Ok, but I thought I heard something else about problems with collisions, and vehicle respawning.


docter p0
Joined: Jul 22, 2010


Posted: Jul 23, 2010 12:59 AM    Msg. 4 of 7       
could someone posibly make a singleplayer map with destructable vehicles?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 23, 2010 12:22 PM    Msg. 5 of 7       
It's been done a lot. As for MP vehicles, the problem is that the permutations for the vehicles don't sync.


docter p0
Joined: Jul 22, 2010


Posted: Jul 23, 2010 01:03 PM    Msg. 6 of 7       
i want a singleplayer bloodgulch marines vs covenant with destrutable tanks warthogs and banshees would be fun lolz


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 23, 2010 01:30 PM    Msg. 7 of 7       
And I want a pony.

Grunts, talk to me >:[

 

 
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