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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Need some script help

Author Topic: Need some script help (2 messages, Page 1 of 1)
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Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jul 7, 2010 12:50 PM    Msg. 1 of 2       
Need some quick script help.

The problem is on the mission I am working on I need to have it so that if one script is woken that another one will not work.

Like if Script a is woken not to use Script b.

How I have it is:

If all the guys die to have you go straight to extract. The problem is; if they die then you go to where you meet them they are alive again.

Do you get it?


-Skidrow


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jul 7, 2010 01:28 PM    Msg. 2 of 2       
Quote: --- Original message by: ASP_GRUNTS

Quote: --- Original message by: Skidrow925
Need some quick script help.

The problem is on the mission I am working on I need to have it so that if one script is woken that another one will not work.

Like if Script a is woken not to use Script b.

How I have it is:

If all the guys die to have you go straight to extract. The problem is; if they die then you go to where you meet them they are alive again.

Do you get it?


-Skidrow

Not sure what you mean by the bold, but you CAN do "Like if Script a is woken not to use Script b."

(global short loljesse 0)

(script static void scriptA
(set lojesse 1)
(blah)
(blah)
(blah)
(blah)
)

(script continuous scriptB
(if (= lolscript 0)
(blah)
(blah)
(blah)
(blah)
)
)

Edited by ASP_GRUNTS on Jul 7, 2010 at 01:03 PM


by Script a I meant the script is called ''A''


Any way I think I have got it.


Thank you.


-Skidrow

 

 
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