Quote: --- Original message by: ASP_GRUNTSQuote: --- Original message by: Skidrow925
Need some quick script help.
The problem is on the mission I am working on I need to have it so that if one script is woken that another one will not work.
Like if Script a is woken not to use Script b.
How I have it is:
If all the guys die to have you go straight to extract. The problem is; if they die then you go to where you meet them they are alive again.
Do you get it?
-Skidrow
Not sure what you mean by the bold, but you CAN do "Like if Script a is woken not to use Script b."
(global short loljesse 0)
(script static void scriptA
(set lojesse 1)
(blah)
(blah)
(blah)
(blah)
)
(script continuous scriptB
(if (= lolscript 0)
(blah)
(blah)
(blah)
(blah)
)
)
Edited by ASP_GRUNTS on Jul 7, 2010 at 01:03 PM Any way I think I have got it.
Thank you.