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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »ai wont enter vehicle

Author Topic: ai wont enter vehicle (7 messages, Page 1 of 1)
Moderators: Dennis

shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: Jul 4, 2010 11:11 AM    Msg. 1 of 7       
i took the halo 3 coffin pod and made it a vehicle with one drivers seat only. the driver simply stands as the pod falls, no controls do anything in it, except e, which ejects you of cource, the problem is that when i use the vehicle_load_magic command, they wont get in, just stand where i placed them. they have the animations to enter, i bump possessed the biped and tried, and it worked just fine. here is the script im using:

(script startup "teleport"
(vehicle_load_magic pod1 "driver" (ai_actors podtest/one))
(vehicle_load_magic pod2 "driver" (ai_actors podtest1/two))
(vehicle_load_magic pod3 "driver" (ai_actors podtest2/three))
(vehicle_load_magic pod4 "driver" (ai_actors podtest3/four))
(object_teleport (unit (list_get (players )0 )) spawn)
)


and here is the pods parameters in guerilla:


i looked around in the actor and actor varient files, but i dont see anything relating to driving or entering vehicles except ai gets in vehicles with player, but thats useless cause its only a 1 seat vehicle


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 4, 2010 12:55 PM    Msg. 2 of 7       
Ensure that the AI have the animations to enter the pod.


shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: Jul 4, 2010 01:19 PM    Msg. 3 of 7       
just checked, they do. im using w-gunner, for some reason the biped wont get in if i use the cd-passenger anims, but gunner works. the ai wont get in on any of these anims. any other ideas?
Edited by shadowslayer123 on Jul 4, 2010 at 01:20 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 4, 2010 01:30 PM    Msg. 4 of 7       
If gunner works, why not use it? O.o


shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: Jul 4, 2010 01:38 PM    Msg. 5 of 7       
by gunner works, i mean w-gunner animation on the biped works, but on the ai doesnt. i bump possesed the ai instead of the biped this time and i found out that it wont let him enter the pod either, i might have to change something


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jul 5, 2010 05:53 AM    Msg. 6 of 7       
check the box that says ai doesnt require driver.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 5, 2010 12:17 PM    Msg. 7 of 7       
That wouldn't be an issue if the only seat IS the driver seat.

 

 
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