
Co1t3r
Joined: Dec 13, 2008
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Posted: Jun 7, 2010 06:07 PM
Msg. 1 of 8
So I have all my animations exported to JMAs, but when I try exporting tool says "model animation compressed at 0 bytes". When I look in my tags folder, there is nothing there.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jun 8, 2010 09:34 AM
Msg. 2 of 8
Wrong directory. You just typed something wrong. tool animations vehicles\car\animations or, uh... tool animations vehicles\car
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Co1t3r
Joined: Dec 13, 2008
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Posted: Jun 14, 2010 06:05 PM
Msg. 3 of 8
I've tried everything to make sure I have the right location. Still nothing. Will tool even throw an error if there is anything wrong? Is there anyone nice enough to see if they can compile it?
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Ilikdonuts101
Joined: May 25, 2010
lol wut you say?
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Posted: Jun 14, 2010 06:07 PM
Msg. 4 of 8
do you have tool in your hce directory?
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Co1t3r
Joined: Dec 13, 2008
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Posted: Jun 14, 2010 06:15 PM
Msg. 5 of 8
No, I just imagined that I had tool, and made this thread without actually attempting to compile. 
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eldiablotmh
Joined: Jul 21, 2009
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Posted: Jun 14, 2010 06:25 PM
Msg. 6 of 8
Quote: --- Original message by: colter13 So I have all my animations exported to JMAs, but when I try exporting tool says "model animation compressed at 0 bytes". When I look in my tags folder, there is nothing there. You are assumed to have a folder containing another folder called "animations". In cmd you would type in "tool animation *folder*", with no quotes, where *folder* is the first one which contains the other folder called animations, not the one that actually contains your JMA files (which would be, in this case, "animations"). Oh, i really suck at explaining stuff. By the way "model animation compressed at 0 bytes" means, or it should mean that 0 bytes of the model_animation tag have been "compressed", thus you would expect that to come out even from a succesfull compile.
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Co1t3r
Joined: Dec 13, 2008
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Posted: Jun 14, 2010 06:45 PM
Msg. 7 of 8
Thanks, that worked. Our brains must work the same way, because as jarbled as that sounded, it made perfect sense. :P
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eldiablotmh
Joined: Jul 21, 2009
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Posted: Jun 14, 2010 06:53 PM
Msg. 8 of 8
You're welcome. I'm glad it has made its sense; fun is I couldn't have explained it in another way :P
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