
benjimod
Joined: Sep 29, 2009
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Posted: Jun 7, 2010 01:42 AM
Msg. 1 of 7
hi ! i would know how change the boulcier and the life of cyborg ?
thanks
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Jun 7, 2010 02:31 AM
Msg. 2 of 7
lolboulcier
Go into the the .model_collision_geometry for the cyborg (might wanna back it up or something). Should be self explanatory from there, there's 2 sections labeled health and shield.
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Ilikdonuts101
Joined: May 25, 2010
lol wut you say?
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Posted: Jun 7, 2010 03:03 AM
Msg. 3 of 7
also go into the .bided file on guerrila and down the bottom there health and shield. i think you can also chance the actor variant's health as well.
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benjimod
Joined: Sep 29, 2009
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Posted: Jun 7, 2010 05:27 AM
Msg. 4 of 7
sorry i am french i translate my language Edit my biped has a other problem it is invincible o_O none dammage ??? how disable the shield ? look my video http://fr.xfire.com/video/2d1007/Thanks Edited by benjimod on Jun 7, 2010 at 10:50 AM
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DavixXx
Joined: Mar 22, 2009
MW map pask in process
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Posted: Jun 7, 2010 07:12 PM
Msg. 5 of 7
yo benji j'ai répondu sur le site de gaigher. Essai de supprimer la partie shield dans le model_collision... du bipède, ça devrais suffir.
Try to delete all about shield section on model_collision geo.. of biped
maximum shield vitality O stun time 0 rechage time 0
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benjimod
Joined: Sep 29, 2009
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Posted: Jun 8, 2010 05:35 AM
Msg. 6 of 7
ok alor sa ces fait j'ai réparer le bouclier (merci) par contre quand je saute de haut il ni a pas de damage sur le bouclier : comme tu peut le voir sur la video ces quoi le problème ? gen et marre ya toujours un problème:x http://fr.xfire.com/video/2d2127/
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DavixXx
Joined: Mar 22, 2009
MW map pask in process
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Posted: Jun 8, 2010 04:08 PM
Msg. 7 of 7
relax ça c a cause du "falling damage" dans le fichier "global.global" c'est la 4eme en partant du bas harmful falling distance (tu le modifie par "3 to 6") maximum falling distance(tu le modifie par "16.5")
ça devrais être bon
For all other who have same problem Go to global.global >falling damage section > and change harmful falling by "3 to 6" and maximum falling distance by "16.5" its default setting
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