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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Disable Trigger Volumes

Author Topic: Disable Trigger Volumes (3 messages, Page 1 of 1)
Moderators: Dennis

FtDSpartn
Joined: May 1, 2009

Verified AI.


Posted: Jun 6, 2010 07:44 PM    Msg. 1 of 3       
Can anyone tell me how I would disable trigger volumes,
like,after I go past it,it disables itself so if I walked in again it wouldn't do the same thing?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jun 6, 2010 07:49 PM    Msg. 2 of 3       
(global boolean canPass true)

(script startup passedOnce
(sleep_until (volume_test_objects blah (players)) 15)
(set canPass false)
)

(script continuous doStuff
(if
(and
(volume_test_objects blah (players))
(= canPass true)
)
(begin
(do stuff)
)
)
)


FtDSpartn
Joined: May 1, 2009

Verified AI.


Posted: Jun 6, 2010 07:54 PM    Msg. 3 of 3       
Thanks.

 

 
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