
Soldier7
Joined: Jan 26, 2009
Lead The Way U.S. ARMY -RANGERS
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Posted: May 31, 2010 01:37 AM
Msg. 1 of 13
I would like know if anybody knows how to add a blur effect when you pick up a active camouflage like in this video or can you put a HUD overlay so when you pick it up it brings that effect up and blurs out when the active camo finishes. Note the blur effect is only on the sniper HUD not when I pick up the active camo I just switched weapons. http://www.youtube.com/watch?v=uUDuMKhbkKo
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: May 31, 2010 02:09 AM
Msg. 2 of 13
check hs_doc, search for "convolution"
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: May 31, 2010 09:32 AM
Msg. 3 of 13
Quote: --- Original message by: Soldier7I would like know if anybody knows how to add a blur effect when you pick up a active camouflage like in this video or can you put a HUD overlay so when you pick it up it brings that effect up and blurs out when the active camo finishes. Note the blur effect is only on the sniper HUD not when I pick up the active camo I just switched weapons. http://www.youtube.com/watch?v=uUDuMKhbkKo Hmmm.....its alright,though when you need to convert it,I'll do it
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Soldier7
Joined: Jan 26, 2009
Lead The Way U.S. ARMY -RANGERS
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Posted: May 31, 2010 11:02 AM
Msg. 4 of 13
Quote: --- Original message by: doompig444 check hs_doc, search for "convolution" What's that hs_doc? On the sniper I already have the convolution checked to show up when your unzoomed, but I want it to be in the active camo when I pick it up.Also is it possible instead of having the flashlight you could turn on active camo instead just like the arbiter in halo 2. If it's possible can someone show me how?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: May 31, 2010 11:14 AM
Msg. 5 of 13
Both are possible, and both require knowledge of scripting.
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: May 31, 2010 12:10 PM
Msg. 6 of 13
Quote: --- Original message by: Gamma927 Both are possible, and both require knowledge of scripting. the main reason scripting is needed I think is so that it doesnt overflow the map with active camos
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Xander92
Joined: May 31, 2010
I`m Russian,you maggot.
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Posted: May 31, 2010 12:26 PM
Msg. 7 of 13
mmm it would be nice if the blur effect would appear when you got low health for few secs...
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Soldier7
Joined: Jan 26, 2009
Lead The Way U.S. ARMY -RANGERS
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Posted: May 31, 2010 12:27 PM
Msg. 8 of 13
Quote: --- Original message by: Yoko RQuote: --- Original message by: Gamma927 Both are possible, and both require knowledge of scripting. the main reason scripting is needed I think is so that it doesnt overflow the map with active camos sure you can convert the map I will give you a copy of it before I release it,but do you know if scripting is possible in halo pc sorry I don't really know Much about that, also if it's only Halo ce can you pass scripts from halo ce to halo pc?
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: May 31, 2010 12:28 PM
Msg. 9 of 13
you can,I might make a script for it then convert it back to PC for you once I convert it to CE Edited by Yoko R on May 31, 2010 at 12:29 PM
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Soldier7
Joined: Jan 26, 2009
Lead The Way U.S. ARMY -RANGERS
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Posted: May 31, 2010 12:37 PM
Msg. 10 of 13
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Xander92
Joined: May 31, 2010
I`m Russian,you maggot.
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Posted: May 31, 2010 01:45 PM
Msg. 11 of 13
yeah! that`s it! why nobody using it on their maps, it looks pretty cool
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: May 31, 2010 04:26 PM
Msg. 12 of 13
how many times has this thread been made? srsly, there are like, tons of "blur effects" and "health low blur" type of threads.
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Soldier7
Joined: Jan 26, 2009
Lead The Way U.S. ARMY -RANGERS
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Posted: May 31, 2010 07:55 PM
Msg. 13 of 13
I don't want it for health though I want it so when you pick up an active camo it will blur the screen and then blur out when it finishes.
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