
aPanzerVI
Joined: May 28, 2010
/\ Ka-Booom!/\
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Posted: May 28, 2010 06:08 PM
Msg. 1 of 8
After Playing Gmod for about 4 months, I came up with a neat Idea, Why not have a weapon that can move certain objects, like a crate or a worthog, or even zap another player!
Also: The HL2 Headcrab is really cool, could smoeone work on importing some more NPC's from Hl2?
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: May 28, 2010 10:51 PM
Msg. 2 of 8
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aPanzerVI
Joined: May 28, 2010
/\ Ka-Booom!/\
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Posted: May 29, 2010 09:57 AM
Msg. 3 of 8
Yes, the headcrab is very well done, as I see in the pictures. Oh, I see what your saying, he is going to make more?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: May 29, 2010 10:12 AM
Msg. 4 of 8
Actually, I think he's done working with CE.
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aPanzerVI
Joined: May 28, 2010
/\ Ka-Booom!/\
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Posted: May 29, 2010 10:18 AM
Msg. 5 of 8
Oh, well, then can some on e else work on it, no body has to, but it would be nice. :)
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aPanzerVI
Joined: May 28, 2010
/\ Ka-Booom!/\
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Posted: May 29, 2010 10:42 AM
Msg. 6 of 8
Ok, there in their early stages, but I can wait out until they get a little sweeter. Npcs, or anything?
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: May 29, 2010 05:54 PM
Msg. 7 of 8
I'm pretty sure he used an external application to do that.
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aPanzerVI
Joined: May 28, 2010
/\ Ka-Booom!/\
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Posted: Jun 1, 2010 09:14 AM
Msg. 8 of 8
Well, after playin gsom eold maps, I found that there is a metro cop biped on GM_flatgrass, and The player's head on Hillbilly Mudbog is gman's.
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