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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »PhysGun/ Physics manipulator tag /& HL2 Props Request

Author Topic: PhysGun/ Physics manipulator tag /& HL2 Props Request (8 messages, Page 1 of 1)
Moderators: Dennis

aPanzerVI
Joined: May 28, 2010

/\ Ka-Booom!/\


Posted: May 28, 2010 06:08 PM    Msg. 1 of 8       
After Playing Gmod for about 4 months, I came up with a neat Idea, Why not have a weapon that can move certain objects, like a crate or a worthog, or even zap another player!

Also: The HL2 Headcrab is really cool, could smoeone work on importing some more NPC's from Hl2?


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: May 28, 2010 10:51 PM    Msg. 2 of 8       


aPanzerVI
Joined: May 28, 2010

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Posted: May 29, 2010 09:57 AM    Msg. 3 of 8       
Yes, the headcrab is very well done, as I see in the pictures. Oh, I see what your saying, he is going to make more?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 29, 2010 10:12 AM    Msg. 4 of 8       
Actually, I think he's done working with CE.


aPanzerVI
Joined: May 28, 2010

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Posted: May 29, 2010 10:18 AM    Msg. 5 of 8       
Oh, well, then can some on e else work on it, no body has to, but it would be nice. :)


aPanzerVI
Joined: May 28, 2010

/\ Ka-Booom!/\


Posted: May 29, 2010 10:42 AM    Msg. 6 of 8       
Ok, there in their early stages, but I can wait out until they get a little sweeter. Npcs, or anything?


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: May 29, 2010 05:54 PM    Msg. 7 of 8       
I'm pretty sure he used an external application to do that.


aPanzerVI
Joined: May 28, 2010

/\ Ka-Booom!/\


Posted: Jun 1, 2010 09:14 AM    Msg. 8 of 8       
Well, after playin gsom eold maps, I found that there is a metro cop biped on GM_flatgrass, and The player's head on Hillbilly Mudbog is gman's.

 

 
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