Quote: --- Original message by: DarkHalo003
1.) Can you explain exactly the setting? What kind of buildings? Is it in a City?
It's in a city like New Mombasa, except the buildings don't have to be exactly like the ones in the game. They can be regular rectangular buildings with floors that you can walk around on. They should mostly be skyscraper-sized, but not all levels have to be traversal. Setting? It's kinda like a roleplaying map, I guess. A bunch of ODSTs dropping into a large city around night-time.
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2.) I'd ask the maker of Sancuary_Final for the HEV Pods he used. You'll find the thread in the forums somewhere.
I did. The pods belong to someone else, so I'm waiting for a response from them.
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3.) I'd just have the person keep the files and then export when it's all done. What I mean is that you can populate and stuff, while someone else or a couple of other people texture/model the map.
That sounds a lot better than what I had planned.
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4.) THIS IS IMPORTANT. Remember to give credit completely to everyone involved and the creators of the all of the tags you are using. Failure to do so will result in extreme loss of respect, which unless you can do this entire project by yourself, will force it into the butcher shop to never see the light of day again.
I understand completely. I never go without giving credit to anybody on anything I make. *Full credit
will be received when helping in production of this map, no matter how minuscule the assistance is.*
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I will also be helping in the production of these buildings, since I don't want to be lazy. Plus, it's fun! (And kinda easy.)
I'll need roughly 30 or 40 buildings that can be entered and walked through. I'd also like a few to have multiple levels to walk around on, but if that's too much to ask for, I can do those myself.
So far, I've got the basic buildings that can't be entered made. I'm also working on an office building with maybe 10 levels, if not more.
Edited by Link2262 on May 23, 2010 at 07:01 PMEdited by Link2262 on May 23, 2010 at 07:17 PM