
GameCreat0r
Joined: Apr 9, 2010
"Perhaps the ending has not yet been written..."
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Posted: May 18, 2010 01:29 PM
Msg. 1 of 1
Well yea it's kind of a noob question but I can't seem to do it right. If I do it just using the import option of my 3ds max 2010 itself the red thing that should indicate my un-updateble edges show up on places outside the map. I think it's roteted or something. When I try it whit chimps wrl importer (I looked that up) everything ends up at 0, 0, 0, (meaning the 0 point of 3ds max).
How do I get my wrl imported just right?
EDIT: Wait chimp works, but it put's the marker at 0 0 0 . This means I lost the red indications (whitch are in the right place now) inside my model. How to find them? they're so tiny...
Edited by Niels on May 18, 2010 at 01:41 PM
EDIT: OH lol, I found a way ^^. I just selected them in mesh mode and the marker moved to the right place
SOLVED! ^^ Edited by Niels on May 18, 2010 at 01:43 PM
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