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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Pelican stearing upwards

Author Topic: Pelican stearing upwards (7 messages, Page 1 of 1)
Moderators: Dennis

GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: May 17, 2010 04:01 PM    Msg. 1 of 7       
I posted several topics whit questions about making an AI fly a pelican in a smoot way. I don't even get him of the ground!

But in this question I leafe out the AI just to make things eassyer.

A pelican doesn't fly eassy. That because it supossed not to be easy. However I want to change my pelican so the you can turn the nose up quicker so you can change your height far easyer. Down is not a probel since there is the ctrl button for that, but up isn't there.

Than for those who think they can answhere a harde question aswell:
How do I make my AI use the ctrl button (meaning make him understand how to land a pelican whitout moving forward)?


PLZ PLZ PLZ PLZ PLZ REPLY !!!!! ;-|


btw this is an other question I have about AI's and pelicans, I'm still waiting for any reply.
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=31808

Edited by Niels on May 17, 2010 at 04:04 PM


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: May 19, 2010 02:17 PM    Msg. 2 of 7       
Quote: --- Original message by: Niels

I posted several topics whit questions about making an AI fly a pelican in a smoot way. I don't even get him of the ground!

But in this question I leafe out the AI just to make things eassyer.

A pelican doesn't fly eassy. That because it supossed not to be easy. However I want to change my pelican so the you can turn the nose up quicker so you can change your height far easyer. Down is not a probel since there is the ctrl button for that, but up isn't there.

Than for those who think they can answhere a harde question aswell:
How do I make my AI use the ctrl button (meaning make him understand how to land a pelican whitout moving forward)?


PLZ PLZ PLZ PLZ PLZ REPLY !!!!! ;-|


btw this is an other question I have about AI's and pelicans, I'm still waiting for any reply.
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=31808

Edited by Niels on May 17, 2010 at 04:04 PM


you make a anime with 3ds then put it in the map or something like that as a recorded anime.
AI CANNOT FLY!!! ESPICALLY PELIS!

-Skipdrow


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: May 19, 2010 05:53 PM    Msg. 3 of 7       
that's what the recorded animation topic is about, however it seems to be imposeble.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: May 19, 2010 08:35 PM    Msg. 4 of 7       
That is not the same. A recorded animation is what you see in a cut-scene it is essentially a recording of the movements the characters make and is independent from the placement of the character.

You can animate scenery for example such as the movement of the dinosaur in the area52 map http://hce.halomaps.org/index.cfm?fid=939 but it’s animations are dependent on the placement of the object in the scene.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: May 19, 2010 09:52 PM    Msg. 5 of 7       
Quote: --- Original message by: Dennis
That is not the same. A recorded animation is what you see in a cut-scene it is essentially a recording of the movements the characters make and is independent from the placement of the character.

You can animate scenery for example such as the movement of the dinosaur in the area52 map http://hce.halomaps.org/index.cfm?fid=939 but it’s animations are dependent on the placement of the object in the scene.


Sooooo.... thats a limit to relity I guess Miels...


-Skipdrow


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: May 20, 2010 03:18 AM    Msg. 6 of 7       
*post deleted by admin for rules violation
READ THE RULES:
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=2979

Bypassed profanity filter
Edited by Dennis on May 20, 2010 at 01:48 PM

?!?! What happened? My english isn't good enough to understand what was wrong whit this post... I explained why I was indeed seaching for that limit of posebillitys on halo mapping: so I could make my map as good as posseble... Sorry if this means I said anything offencive to anyone...
Edited by Niels on May 21, 2010 at 07:48 AM


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: May 20, 2010 12:29 PM    Msg. 7 of 7       

*post deleted by admin for rules violation
READ THE RULES:
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=2979

quoted profanity


Edited by Dennis on May 20, 2010 at 01:49 PM

 

 
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