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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »My effort to balance the covenant

Author Topic: My effort to balance the covenant (10 messages, Page 1 of 1)
Moderators: Dennis

Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: May 10, 2010 08:08 PM    Msg. 1 of 10       
http://www.youtube.com/watch?v=qSuk8foS-Fk

Read the description on the vid for more details

I wanna hear what you think about the ai
Edited by Delicon20 on May 10, 2010 at 08:10 PM


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: May 10, 2010 08:10 PM    Msg. 2 of 10       
We need a link.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: May 10, 2010 08:12 PM    Msg. 3 of 10       
Quote: --- Original message by: Invader Veex
We need a link.


sorry had to update with link to forum on vid so it took a minute look now


lordofblake
Joined: Jan 6, 2008

Nice Tongue


Posted: May 10, 2010 09:46 PM    Msg. 4 of 10       
nice job! If you really want to beef up your AI, try modifying some settings in guerilla and experment with platoons, squad manuevers, and firing positions. Those are the BEST ways of making beasty AI. Ill post a vid. of my AI if u like.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: May 11, 2010 04:08 PM    Msg. 5 of 10       
Quote: --- Original message by: lordofblake
nice job! If you really want to beef up your AI, try modifying some settings in guerilla and experment with platoons, squad manuevers, and firing positions. Those are the BEST ways of making beasty AI. Ill post a vid. of my AI if u like.


lets see ur vid then foo :p


lordofblake
Joined: Jan 6, 2008

Nice Tongue


Posted: May 11, 2010 04:19 PM    Msg. 6 of 10       
Aight, i'll have to make one. Ill let u know when i have some time...FOO!


RevolutionaryCaptain
Joined: Mar 20, 2010

Preparing to continue the overmind's plans


Posted: May 11, 2010 09:08 PM    Msg. 7 of 10       
Fix your hud for the asp weapons. It isn't that hard. Its better have hud that fit your hud than one doesn't fit your hud at all.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 11, 2010 09:39 PM    Msg. 8 of 10       
I couldn't tell whether the AI were balanced or not, as they were all grouped in one location. Even if the AI were balanced, the test video encounter was unbalanced.


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: May 19, 2010 06:55 PM    Msg. 9 of 10       
Quote: you need to fight the AI one by one, and highlight changes.
all I saw was just random BR killing


What he said


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 19, 2010 06:57 PM    Msg. 10 of 10       
Tip: If you're going to bump, at least make an useful contribution ._.

 

 
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