
ShadowFox0809
Joined: Feb 27, 2010
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Posted: May 10, 2010 08:00 PM
Msg. 1 of 1
I'm trying my hand at creating the rocket-propelled missle warthog/bobsled. First step was to import the model and its respective bitmaps.
I have a model with two modifiers: editable mesh and "envelope". What I would like to know is what is "envelope" and do I need it for a working model and animations?
P.S. all I did during import was to uncheck the "attach parts of mesh within region" flag. I'm assuming I was supposed to do that...and that is all I needed to do?
Thank you to all who contribute their time, knowledge, and experience to this topic :)
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