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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »ai summoning in halo trail champagne using devmode

Author Topic: ai summoning in halo trail champagne using devmode (5 messages, Page 1 of 1)
Moderators: Dennis

evil L
Joined: Apr 29, 2010

modder generation V 10.5


Posted: Apr 29, 2010 08:35 PM    Msg. 1 of 5       
can anyone help me.us I cant sommon stuff. if you can. can you give all the possible summoning name cause I tried ai_spawn_actor elite and nothing happens and the same for flood and soldiers. so what goes after ai_spawn_actor. god im a noob


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Apr 29, 2010 08:51 PM    Msg. 2 of 5       
AI following cannot be implemented ingame well, unless set up beforehand by the map creator.


evil L
Joined: Apr 29, 2010

modder generation V 10.5


Posted: Apr 30, 2010 10:51 AM    Msg. 3 of 5       
wel I dont want them to follow me just be summoned. for example I want to sommon a marine, so I typed ai_spawn_actor marine and nothing happens


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Apr 30, 2010 08:55 PM    Msg. 4 of 5       
Oh, the command is ai_place marine, but an AI encounter named "marine" must be created and placed in the map beforehand.


evil L
Joined: Apr 29, 2010

modder generation V 10.5


Posted: May 2, 2010 07:32 PM    Msg. 5 of 5       
great cause since its halo trail I cant do that. is there another way?
Edited by evil L on May 21, 2010 at 06:06 PM

 

 
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