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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Primary and Secondary Deatil Maps?

Author Topic: Primary and Secondary Deatil Maps? (1 messages, Page 1 of 1)
Moderators: Dennis

walkerion
Joined: Feb 23, 2010


Posted: Apr 16, 2010 09:05 PM    Msg. 1 of 1       
I didn't quite understand the HEK tutorial segment about using detail maps so could someone help me understand how you use them? Also to avoid using up space ill include another problem of mine here. On Sapien it won't show my ground bitmaps or any others and it will just show a metallic looking texture. After i build cache file the Halo shuts down when loading the map. i have made several other maps that worked previously. I also assume that the problem would be in 3DS max?

 

 
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