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Author Topic: Halo (15 messages, Page 1 of 1)
Moderators: Dennis

Soldier7
Joined: Jan 26, 2009

Lead The Way U.S. ARMY -RANGERS


Posted: Apr 15, 2010 01:24 AM    Msg. 1 of 15       
So I made a mod for Halo PC, and I will love for you guys to try it out, but i don't know how to make it playable in CE do any if you guys and girls know how? If you do can you please tell me thanks.


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Apr 15, 2010 01:38 AM    Msg. 2 of 15       
I THINK There's a way to make it interchangeable, but I'm not sure. I'd imagine it would probably replace whatever map you modded.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 15, 2010 01:39 AM    Msg. 3 of 15       
um you hex edit it :P wish halomods was still up so i can show you the tut


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Apr 15, 2010 01:38 PM    Msg. 4 of 15       
Google Halo Map Converter and use that.


007
Joined: Mar 4, 2010

FluFFy


Posted: Apr 15, 2010 03:22 PM    Msg. 5 of 15       
Are you kidding me? There is a way to switch Between Halo PC to CE? I know there is vice versa but really.... I' d have a map out by now.


Soldier7
Joined: Jan 26, 2009

Lead The Way U.S. ARMY -RANGERS


Posted: Apr 15, 2010 03:41 PM    Msg. 6 of 15       
I tried using halo map version converter but it still doesn't open it in halo.


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Apr 15, 2010 04:38 PM    Msg. 7 of 15       
I can convert maps, but you CANNOT extract the tags if not it will screw up your directory.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Apr 15, 2010 04:40 PM    Msg. 8 of 15       
I've tried to do this before but it didn't turn out so good. I hexedited the headers and replaced them with the CE code then tried to open it ingame, but the textures were corrupt. All I know is that you could backup your "tags" folder in CE, and then create a new "tags" folder for your map. Extract the map recursively in HEK+ to your new folder and compile.


Soldier7
Joined: Jan 26, 2009

Lead The Way U.S. ARMY -RANGERS


Posted: Apr 15, 2010 06:18 PM    Msg. 9 of 15       
Quote: --- Original message by: iHalo
I can convert maps, but you CANNOT extract the tags if not it will screw up your directory.
So if I give you the map you could do that for me?


007
Joined: Mar 4, 2010

FluFFy


Posted: Apr 15, 2010 06:20 PM    Msg. 10 of 15       
If you Want a CE - PC there is a good converter, I've yet to see a PC - CE


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 15, 2010 09:05 PM    Msg. 11 of 15       
Nice thread title btw, very interesting ^_^


vmt
Joined: Jan 29, 2008


Posted: Apr 15, 2010 09:27 PM    Msg. 12 of 15       
Nk you took mypost lol i like the title of the topic haha :D


doompig444
Joined: Mar 22, 2010

Mornië alantië


Posted: Apr 15, 2010 11:04 PM    Msg. 13 of 15       
Hm... this is theoretical as I've never tried it, but it SHOULD work :P

You could probably rename your current tags folder into something else, like "realtags". Then open up your modded or w/e map from PC with HEK+, and extract all of the tags in there so you have a "tags" folder full of nothing but the tags used in the PC map. Then you compile the extracted scenario. When finished, delete that tags folder and rename your realtags folder back into tags.

Not responsible if this corrupts your stuff, like I said, it's theoretical.


Soldier7
Joined: Jan 26, 2009

Lead The Way U.S. ARMY -RANGERS


Posted: Apr 16, 2010 12:38 AM    Msg. 14 of 15       
Okay, I will see what I can but if anybody knows how please tell me. I will love for you guys to try my mod, but it's not the best mod out there.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Apr 17, 2010 10:59 AM    Msg. 15 of 15       
Quote: --- Original message by: doompig444
Hm... this is theoretical as I've never tried it, but it SHOULD work :P

You could probably rename your current tags folder into something else, like "realtags". Then open up your modded or w/e map from PC with HEK+, and extract all of the tags in there so you have a "tags" folder full of nothing but the tags used in the PC map. Then you compile the extracted scenario. When finished, delete that tags folder and rename your realtags folder back into tags.

Not responsible if this corrupts your stuff, like I said, it's theoretical.


Thats what i said lol. It works, I've tried it before.

 

 
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