
videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
|
Posted: Apr 7, 2010 07:16 PM
Msg. 1 of 6
So i am making a Vehicle that is a Mech. And the Arms of the Mech are at a 90 degree angle. and i am doing animations for the arms. I have linked the arms to a "frame" so that when i animate. But when i select the "frame" the point at witch the are is connected to the main body of the mech and rotate is...the joint that connects the arm and body moves...along with the arm. here i will so a picture.  I hope this picture helps explain my situation. Can someone please tell me what i am doing wrong? Thanks Videoman
|
|
|

videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
|
Posted: Apr 7, 2010 07:39 PM
Msg. 2 of 6
huh? the moving parts? what are you trying to tell me?
|
|
|

videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
|
Posted: Apr 7, 2010 08:05 PM
Msg. 3 of 6
Can you please suggest the best route to fixing my problem?
|
|
|

videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
|
Posted: Apr 7, 2010 08:30 PM
Msg. 4 of 6
when you say "bad part" do you mean the "frame" or the part where the arm meets the main body?
|
|
|

videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
|
Posted: Apr 7, 2010 08:40 PM
Msg. 5 of 6
i kinda want the whole arm. The arm is part of the Mech. So if i delete the arm..its kinda pointless. This might be easier if we swooped Xfire names....would you like to do that?
|
|
|

videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
|
Posted: Apr 7, 2010 09:29 PM
Msg. 6 of 6
i just sent you a Xfire friend request
|
|
|