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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »help inserting custom vehicle

Author Topic: help inserting custom vehicle (3 messages, Page 1 of 1)
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abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: Mar 31, 2010 07:56 PM    Msg. 1 of 3       
so i went into globals and replaced banshee with
http://hce.halomaps.org/index.cfm?fid=2024

i then went into sapien heirachy view, vehicles, added the tag of that vehicle without error.
right clicked to insert new object, and sapien closes. here is the last entry of my debug.txt:


03.31.10 19:49:27 sapien pc 01.00.00.0609 ----------------------------------------------
03.31.10 19:49:27 reference function: _write_to_error_file
03.31.10 19:49:27 reference address: 401b13
03.31.10 19:49:27 Couldn't read map file './sapienbeta.map'
03.31.10 19:49:27 CreateDevice succeeded with refresh rate = 0
03.31.10 19:49:27 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
03.31.10 19:49:27 Increasing sound decompression buffer size to 1048576 bytes
03.31.10 19:49:28 the model 'weapons\deserteagle\deserteagle' and the collision model 'weapons\pistol\pistol' don't match (node counts don't match)
03.31.10 19:49:28 the object 'weapons\deserteagle\desert eagle .50' will not be collidable
03.31.10 19:49:28 local player 0, weapon (0x0), deleted unexpectedly
03.31.10 19:50:04 EAX: 0x00000001
03.31.10 19:50:04 EBX: 0x00000101
03.31.10 19:50:04 ECX: 0x00000000
03.31.10 19:50:04 EDX: 0x00000000
03.31.10 19:50:04 EDI: 0x0017D9A0
03.31.10 19:50:04 ESI: 0x00000000
03.31.10 19:50:04 EBP: 0x0017D878
03.31.10 19:50:04 ESP: 0x0017D86C
03.31.10 19:50:04 EIP: 0x7717A45E, C2 08 00 8D ?????
03.31.10 19:50:04 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4)

dont worry about desert eagle, it appears to be working fine either way. but that error message about it is still annoying, so i suppose i should fix it. anyway, help is appreciated!


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Mar 31, 2010 08:09 PM    Msg. 2 of 3       
Vehicle tag appears to be corrupted. Create a new scenery tag using just the gbxmodel and collision, and see if that would place in Sapien. If so, create a new vehicle tag from scratch, and add in the gbxmodel, collision, and animations. Try to add that. If that works, continue to copy over tag slots in each vehicle tag.


abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: Apr 1, 2010 01:32 PM    Msg. 3 of 3       
the scenery with the collision and gbxmodel placed fine, however, when i tried making a vehicle with the gbxmodel, collision, and animation tags it crashed with the following debug:

04.01.10 13:28:48 sapien pc 01.00.00.0609 ----------------------------------------------
04.01.10 13:28:48 reference function: _write_to_error_file
04.01.10 13:28:48 reference address: 401b13
04.01.10 13:28:48 Couldn't read map file './sapienbeta.map'
04.01.10 13:28:48 CreateDevice succeeded with refresh rate = 0
04.01.10 13:28:48 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
04.01.10 13:28:49 Increasing sound decompression buffer size to 1048576 bytes
04.01.10 13:28:49 the model 'weapons\deserteagle\deserteagle' and the collision model 'weapons\pistol\pistol' don't match (node counts don't match)
04.01.10 13:28:49 the object 'weapons\deserteagle\desert eagle .50' will not be collidable
04.01.10 13:28:50 local player 0, weapon (0x0), deleted unexpectedly
04.01.10 13:29:27 EAX: 0x00000001
04.01.10 13:29:27 EBX: 0x00000101
04.01.10 13:29:27 ECX: 0x00000000
04.01.10 13:29:27 EDX: 0x00000000
04.01.10 13:29:27 EDI: 0x0017D9A0
04.01.10 13:29:27 ESI: 0x00000000
04.01.10 13:29:27 EBP: 0x0017D878
04.01.10 13:29:27 ESP: 0x0017D86C
04.01.10 13:29:27 EIP: 0x7717A45E, C2 08 00 8D ?????
04.01.10 13:29:27 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#0)


can anyone try this vehicle, and see if they get the same result? it makes me think the animations are corrupted.

 

 
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