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»Forums Index »Halo 2 Vista Forum (Bungie/Microsoft) »Halo 2 Vista Map Design / Technical »Can't Use Custom Bitmaps

Author Topic: Can't Use Custom Bitmaps (4 messages, Page 1 of 1)
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ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Mar 18, 2010 03:17 PM    Msg. 1 of 4       
I created bitmaps, and went to create a new .shader for them, and when I go to select a new .bitmap for my shader template, it doesn't show the bitmaps I just created. But when I look for them to just open in H2Guerilla it shows them and they open up fine.

I also tried using .shaders that were already made, and copying them and such, and when I go to compile my bsp, it says it "ERROR: Unable to find" my shaders that I just made.

What the hell, seriously.


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Mar 20, 2010 07:47 PM    Msg. 2 of 4       
Are they in the right location?


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Apr 5, 2010 01:45 AM    Msg. 3 of 4       
Not sure, where should they go?


Kills_Alone
Joined: Jun 17, 2009

I ain't got no candy for you, NO CANDY


Posted: Apr 5, 2010 04:25 AM    Msg. 4 of 4       
\Halo 2 Map Editor\data\scenarios\bitmaps

...then when you compile they end up in:

\Halo 2 Map Editor\tags\scenarios\bitmaps


...which is the most likely place to store bitmaps, however as long as your shader points to the correct .bitmap file location then they could go anywhere under tags, such as weapons being under \tags\objects\weapons\weapon-type\weapon-name\bitmaps.
Edited by Kills_Alone on Apr 5, 2010 at 06:01 AM

 

 
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