
Merkatroyd
Joined: Feb 4, 2009
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Posted: Mar 14, 2010 07:55 PM
Msg. 1 of 5
How do you create glass in halo? (or any sort of opaque texture) and also, how do you create animations in vehicles, such as opening or closing doors, and suspension? (if I sound like a bit of a newbie thats because I am)
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Mar 14, 2010 11:29 PM
Msg. 2 of 5
Quote: --- Original message by: Merkatroyd How do you create glass in halo? texture + alpha, use a transparent shader with it
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Merkatroyd
Joined: Feb 4, 2009
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Posted: Mar 15, 2010 07:53 PM
Msg. 3 of 5
can you be a little more specific? do you mean an alpha map? what is a "transparent shader?" thank you in advance
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Mar 15, 2010 11:07 PM
Msg. 4 of 5
make a 64x64 blue texture, add an alpha layer to it, preferably in the darker greys, flatten, save.
compile in tool and in geurilla create a new shader. use shader_transparent, or chicago_transparent, etc... add your bitmap there.
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tufferred
Joined: May 27, 2007
Smile! Life could be worse!
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Posted: Nov 29, 2011 08:35 PM
Msg. 5 of 5
I too, want to know how...I don't know what sleepy said either...
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