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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Whats wrong with my goddamn spec shotgun model D=

Author Topic: Whats wrong with my goddamn spec shotgun model D= (7 messages, Page 1 of 1)
Moderators: Dennis

032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Mar 1, 2010 07:19 PM    Msg. 1 of 7       
Microsoft Windows [Version 6.0.6001]
Copyright (c) 2006 Microsoft Corporation. All rights reserved.

C:\Program Files\Microsoft Games\Halo Custom Edition>tool model halo3\weapons\sp
ec_shotgun\fp\
Couldn't read map file './toolbeta.map'
### fp.jms
### WARNING found #220 coincident triangles.
EAX: 0xFFFFFFFE
EBX: 0x04D80101
ECX: 0x0012EB30
EDX: 0x000002CC
EDI: 0x0012EB30
ESI: 0x00000000
EBP: 0x0012EA08
ESP: 0x0012E9F8
EIP: 0x77289A94, C3 8D A4 24 ?????
EXCEPTION halt in \halopc\haloce\source\tag_files\tag_files.c,#1358: full_name

C:\Program Files\Microsoft Games\Halo Custom Edition>



anyone know how to fix it?


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Mar 1, 2010 07:33 PM    Msg. 2 of 7       
n stfu <3


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Mar 1, 2010 07:46 PM    Msg. 3 of 7       
theres a tag with a blank name some where in your dir.

Mainly check Halo Custom Edition/tag, delete any ".weapon" ".shader" ".vehicle" wtc...

Without names like "warthog.vehicle" is good, just ".vehicle" is bad.
Edited by iHalo on Mar 1, 2010 at 07:46 PM


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Mar 1, 2010 07:49 PM    Msg. 4 of 7       
What?


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Mar 1, 2010 08:05 PM    Msg. 5 of 7       
liek u name something E.I. "warthog.[tagname]" THERE IS A TAG in your Directory just called ".[tagname]"

Like [BLANK].[tagname]. you have to delete all of those, or u cant export stuff


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Mar 2, 2010 12:15 AM    Msg. 6 of 7       
### WARNING found #220 coincident triangles.

this isnt your main problem, however (and i may be wrong so bear with me) it appears you have multiple triangles occupying the same space, which is not only inefficient, but something we as critics and the game's rendering engine tend to frown upon.

just to be clear, you DO NOT have to fix that error to get the model ingame, but if it looks weird when you get it in there, the coincident triangles probably have something to do with it


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Mar 3, 2010 08:32 PM    Msg. 7 of 7       
Thanks for the help,seems to work now
Edited by Yoko R on Mar 5, 2010 at 04:12 PM

 

 
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