
deathraider555
Joined: Jul 16, 2008
Blood is that which ties me to my devils.
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Posted: Feb 24, 2010 05:44 AM
Msg. 1 of 5
how do you make bsp's from scratch and what exactly are they for?
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Feb 24, 2010 08:53 AM
Msg. 2 of 5
they're the 3d model of the map/level/playing field. you need a 3d modelling program like gmax or 3dsmax to make them. gmax is free.
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deathraider555
Joined: Jul 16, 2008
Blood is that which ties me to my devils.
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Posted: Feb 25, 2010 05:22 AM
Msg. 3 of 5
i have 3ds max and have made many halo maps. i just wanted to know how they made the original maps with the bsp flow. i want to know whether you need to add a plane in the 3d model to tell the engine where the next bsp is or whether you have to do it all in sapien. if its all in sapien, i would like to know how to set it all up and create the bsp's.
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Feb 25, 2010 08:44 AM
Msg. 4 of 5
Quote: --- Original message by: deathraider555 i have 3ds max and have made many halo maps. i just wanted to know how they made the original maps with the bsp flow. i want to know whether you need to add a plane in the 3d model to tell the engine where the next bsp is or whether you have to do it all in sapien. if its all in sapien, i would like to know how to set it all up and create the bsp's. did you really expect to get the answer to this from your first post? tl:dr idk
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deathraider555
Joined: Jul 16, 2008
Blood is that which ties me to my devils.
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Posted: Feb 25, 2010 05:14 PM
Msg. 5 of 5
hmmm, not making excuses but i was too tired that day to go into to much depth
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