
PX173
Joined: Aug 22, 2009
It was worth it.
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Posted: Feb 14, 2010 03:56 AM
Msg. 1 of 7
How do you change the damage indicators on the HUD? And can you make the ones for up, left, down, and right different? Because I have a visor bitmap and I'm thinking of making the edges of the visor light up to show where the damage is coming from.
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forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Feb 14, 2010 04:54 AM
Msg. 2 of 7
It's located in the .hud_globals found in ui/hud, most likely called default.hud_globals Edited by forrestkeller1 on Feb 14, 2010 at 04:55 AM
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PX173
Joined: Aug 22, 2009
It was worth it.
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Posted: Feb 14, 2010 05:36 AM
Msg. 3 of 7
Well, yes, but can I make the ones for the up, down, left, and right arrows different?
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forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Feb 14, 2010 05:49 AM
Msg. 4 of 7
No, unless you mod the bitmap to make the 4 dif directions look different
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PX173
Joined: Aug 22, 2009
It was worth it.
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Posted: Feb 14, 2010 06:00 AM
Msg. 5 of 7
Quote: --- Original message by: forrestkeller1 No, unless you mod the bitmap to make the 4 dif directions look different Yeah, that's what I said. So I'll make a bitmap with the upper arrow on top, the bottom one at the bottom, and the rest?
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forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Feb 14, 2010 07:32 AM
Msg. 6 of 7
I'm unsure, I've never made a hud damage indicator bitmap before
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PX173
Joined: Aug 22, 2009
It was worth it.
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Posted: Feb 14, 2010 08:57 AM
Msg. 7 of 7
Well, turns out you can't.
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