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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Think I figured out how to turn into a monitor from a monitor.

Author Topic: Think I figured out how to turn into a monitor from a monitor. (15 messages, Page 1 of 1)
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Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 13, 2010 12:43 AM    Msg. 1 of 15       
EDIT: title name is making a biped like master cheif to monitor :P

ok so. take the monitor model and make it into a vehicle. makes its physics the monitors physics. then make the script that allows you to change in to a vehicle when you push flashlight. make the driver seat invisble. attach a invisble weapon to it. maybe kirby's gravity gun. projectile invisble to. then you can make a monitor hud for the vehicle. the gun is the reticle. you can use the gravity gun v3 app if you need. but ya theres my idea
Edited by Hydrogen on Feb 13, 2010 at 12:44 AM


Dark Neon
Joined: Jun 8, 2009


Posted: Feb 13, 2010 03:54 AM    Msg. 2 of 15       
Quote: --- Original message by: Hydrogen

EDIT: title name is making a biped like master cheif to monitor :P

ok so. take the monitor model and make it into a vehicle. makes its physics the monitors physics. then make the script that allows you to change in to a vehicle when you push flashlight. make the driver seat invisble. attach a invisble weapon to it. umaybe kirby's gravity gun. projectile invisble to. then you can make a monitor hud for the vehicle. the gun is the reticle. yo can use the gravity gun v3 app if you need. but ya theres my idea
Edited by Hydrogen on Feb 13, 2010 at 12:44 AM

Bipeds don't have physics.
Nice thread title bro.


PX173
Joined: Aug 22, 2009

It was worth it.


Posted: Feb 13, 2010 05:16 AM    Msg. 3 of 15       
No. Apparently, I don't think you can turn into a vehicle. Come on, that's just plain dumb.

And I don't think you can change bipeds either.


PX173
Joined: Aug 22, 2009

It was worth it.


Posted: Feb 13, 2010 09:58 AM    Msg. 4 of 15       
Even so, it's still won't work. Not perfectly. It'd be the same base concept as forge, but no, it probably wouldn't work. Just go play H3, it'll save you the time.


sleepy1212
Joined: Feb 4, 2009

sunnier than you www.quantumfusionclan.com


Posted: Feb 13, 2010 11:06 AM    Msg. 5 of 15       
why is that picture fail?


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 13, 2010 11:31 AM    Msg. 6 of 15       
http://www.youtube.com/watch?v=O7CShr4j21k theres a example of the script it turns into a vehicle


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 13, 2010 11:35 AM    Msg. 7 of 15       
It doesn't turn you into a vehicle. It just spawns a vehicle, loads you into it, unchecked the "show driver" checkbox thingy, and waits until you turn the flashlight off. When you do, it unloads you from the vehicle, and deletes it.


sleepy1212
Joined: Feb 4, 2009

sunnier than you www.quantumfusionclan.com


Posted: Feb 13, 2010 03:34 PM    Msg. 8 of 15       
ok, i thought i was missing something there. still not a very good fail.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 13, 2010 03:56 PM    Msg. 9 of 15       
He failed at failing.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Feb 13, 2010 06:55 PM    Msg. 10 of 15       
Quote: --- Original message by: Hydrogen
1) take the monitor model and make it into a vehicle.
2) makes its physics the monitors physics.
3) then make the script that allows you to change in to a vehicle when you push flashlight.
4) make the driver seat invisble.
5) attach a invisble weapon to it.
6) maybe kirby's gravity gun. projectile invisble to. then you can make a monitor hud for the vehicle. the gun is the reticle. you can use the gravity gun v3 app if you need.

1) the model has nothing to do with weather it can be a vehicle, you just need matching animations, so we already have a usable model
2) you dont have direct physic tags for bipeds, you just have a few flags
3) that would be great for a singleplayer map, but if your plannin on doing it online, the command to force people into vehicles only works if you create a fake double that bashes people around on any non-host computer (the double will keep humping the real one)
4) a flag in the seat
5) why even give it a weapon?
6) just make a script attach the item to the monitor, put 2 bipeds on front, make em look at each other, if there is an object in there, attach it to the monitor, etc.

in these old topics, I should explain some relitively usefull stuff, and if you have any other questions, ask, im far to ADD to ever finish that. ill probly give out half my tags, etc.
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=25757
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=12352


PX173
Joined: Aug 22, 2009

It was worth it.


Posted: Feb 13, 2010 08:54 PM    Msg. 11 of 15       
Quote: --- Original message by: Gamma927
He failed at failing.

Which is the entire point of that picture. To make people laugh at me failing at failing, since I know it wouldn't be a complete fail.

Forge just won't work in CE nonetheless. I'm sick of people trying to make H3 replicas even though you can just play H3 on an Xbox. Don't have an Xbox? Not my problem.
Edited by PX173 on Feb 13, 2010 at 09:20 PM


sleepy1212
Joined: Feb 4, 2009

sunnier than you www.quantumfusionclan.com


Posted: Feb 13, 2010 11:11 PM    Msg. 12 of 15       
you can't preemptively winfail thats just failfail which doesn't generate lulz only :\

ontopic: osprey vehicle with MC parachutes NAO!


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 13, 2010 11:13 PM    Msg. 13 of 15       
this idea is for single player maps that involves puzzels .......


PX173
Joined: Aug 22, 2009

It was worth it.


Posted: Feb 14, 2010 12:16 AM    Msg. 14 of 15       
Quote: --- Original message by: Hydrogen
this idea is for single player maps that involves puzzels .......

Then why do you need to be able to fly and turn into a monitor?


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 14, 2010 12:27 AM    Msg. 15 of 15       
to move objects its not a open map. its a closed in map... really I just thought of this as an Idea not anything else

 

 
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