
Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Feb 9, 2010 10:24 PM
Msg. 1 of 4
um... I think you can do the script thats the same as mp maybe I would test but im not home
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 9, 2010 10:38 PM
Msg. 2 of 4
[10:16] Gamma927: um [10:16] Gamma927: alright [10:16] Gamma927: for cinematic titles [10:16] Gamma927: you need to use a unicode string list [10:20] Gamma927: put this in your scenario's location [10:20] Gamma927: then open the scenario in guerilla [10:20] : alright [10:20] Gamma927: scroll to the bottom [10:21] : kk [10:21] Gamma927: under [10:21] Gamma927: ingame help text [10:21] Gamma927: browse to your unicode string list [10:21] Gamma927: that i just sent you [10:21] : alright [10:21] Gamma927: then [10:21] Gamma927: up a bit [10:21] Gamma927: it says [10:21] Gamma927: cutscene titles [10:22] Gamma927: click add [10:22] : yes [10:22] Gamma927: name it whatever you want [10:22] Gamma927: this is the name [10:22] : ok [10:22] Gamma927: that'll be used [10:22] Gamma927: in the script [10:22] Gamma927: text bounds [10:22] Gamma927: here are hte values [10:22] Gamma927: t - 425 [10:22] Gamma927: l - 0 [10:22] Gamma927: b - 446 [10:22] Gamma927: r - 597 [10:22] Gamma927: justification, right [10:22] Gamma927: text color [10:22] Gamma927: 255 for all [10:22] Gamma927: shadow color [10:22] Gamma927: 255 for a [10:22] Gamma927: you can tweak it later if you'd like [10:23] : ok [10:23] Gamma927: fade in time [10:23] Gamma927: 1 second [10:23] Gamma927: up time [10:23] Gamma927: 4 seconds [10:23] Gamma927: fade out 1 [10:23] Gamma927: these are the values from the campaign [10:23] Gamma927: change it if you need to tweak it [10:23] Gamma927: and yea [10:23] Gamma927: that should be it [10:23] : alright, thanks [10:23] Gamma927: to display it in the script [10:23] Gamma927: (cinematic_set_title ) [10:23] : name being the cutscene title name right [10:23] Gamma927: yea
Edited by Gamma927 on Feb 9, 2010 at 11:09 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 9, 2010 11:10 PM
Msg. 3 of 4
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 9, 2010 11:35 PM
Msg. 4 of 4
Just click "Add Item", to create a new one. Once you've added enough stuff, save the list. The number to the left of the text is the index number, which you'll use later on.
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