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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Climbable surfaces on scenery

Author Topic: Climbable surfaces on scenery (8 messages, Page 1 of 1)
Moderators: Dennis

barrettrouton
Joined: Nov 15, 2008


Posted: Jan 15, 2010 12:44 AM    Msg. 1 of 8       
After hours of trying to recompile sidewinder's pine tree for climbing, I found that the climbing properties lie in the collision geometry not the gbxmodel. After finding this I modeled a cone that roughly fit the shape of the tree's core. Then I applied a material adding ^ at the end. I exported to JMS, compiled as collision geometry in tool, and replaced it as the trees new collision model. Now master chief can scale up the trees in sidewinder.


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Jan 15, 2010 02:54 AM    Msg. 2 of 8       
I'm not trying to burst your cone but this is old info. It's nice to see people being able to accomplish stuff on their own and I think you should release it to the site since there isn't anything like that.


sleepy1212
Joined: Feb 4, 2009

sunnier than you www.quantumfusionclan.com


Posted: Jan 15, 2010 09:41 AM    Msg. 3 of 8       
i once made a giant toilet scenery that MC could climb to the tank from the bowl. i just added a ladder with ^ and it worked fine without any extra geometry. although i was messing around with it a couple months ago and now the collision doesn't match up with the model anymore :C


barrettrouton
Joined: Nov 15, 2008


Posted: Jan 15, 2010 06:40 PM    Msg. 4 of 8       
I am aware the info is old. In fact its in the original hek documentation. i just put it up because I couldn't find it on here. I figured it would help somebody oneday.


xsnoder
Joined: May 29, 2009

~xofect~flem~


Posted: Jan 22, 2010 04:05 AM    Msg. 5 of 8       
Quote: --- Original message by: barrettrouton
I am aware the info is old. In fact its in the original hek documentation. i just put it up because I couldn't find it on here. I figured it would help somebody oneday.


and your right I have found this to be very useful. Thanks


Corvette19
Joined: Feb 27, 2007


Posted: Jan 23, 2010 09:57 PM    Msg. 6 of 8       
This is awesome :) Good idea man!


barrettrouton
Joined: Nov 15, 2008


Posted: Jan 23, 2010 10:40 PM    Msg. 7 of 8       
Yep its become an official part of my custom sidewinder we play on our LAN parties. Coupled with a sniper rifle and active camo these trees are deadly.


FoxtrotZero
Joined: Aug 3, 2008

Digging Foxholes by Profession


Posted: Jan 25, 2010 10:10 PM    Msg. 8 of 8       
Sounds awesome.

Heres something. I wonder if it could be used for, say, scaling cliffs? Then again, you could just set up some ropes and turn them into ladders collision-wise.

Reminds me of an old halo webcomic, where chief got stuck at the bottom of a chasm and they had to get a ladder because that was all they covered in basic.

 

 
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