
Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Dec 31, 2009 05:28 AM
Msg. 1 of 8
12.31.09 03:24:27 EAX: 0xFFFFFFFE 12.31.09 03:24:27 EBX: 0x00000001 12.31.09 03:24:27 ECX: 0x0013F0A8 12.31.09 03:24:27 EDX: 0x000002CC 12.31.09 03:24:27 EDI: 0x0013F0A8 12.31.09 03:24:27 ESI: 0x00000000 12.31.09 03:24:27 EBP: 0x0013EF80 12.31.09 03:24:27 ESP: 0x0013EF70 12.31.09 03:24:27 EIP: 0x7C90E514, C3 8D A4 24 ????? 12.31.09 03:24:27 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #8 is not a valid scenario_scenery_palette_block index in [#0,#4)
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: Dec 31, 2009 07:04 AM
Msg. 2 of 8
some scenery you put into the scenario has exceptioned the map. delete any .scenery you put into the map the last time sapien or guerrila worked. if there are still errors, post the last paragraph of your debug.txt here.
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Dec 31, 2009 11:34 AM
Msg. 3 of 8
Open the map in Guerrila and remove all the scenery. Only real fix that I can think of. You removed one of the scenery types in Guerrilla instead of doing it in Sapien. One of your scenery in the map is still referencing the deleted scenery type. Edited by chrisk123999 on Dec 31, 2009 at 11:35 AM
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Dec 31, 2009 06:57 PM
Msg. 4 of 8
the map is a .scenery because thats how Beachparty did his stuff and nothing is refrencing something else
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Dec 31, 2009 08:06 PM
Msg. 5 of 8
What you just said doesn't make any sense at all. Edited by chrisk123999 on Dec 31, 2009 at 08:06 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 1, 2010 02:28 AM
Msg. 6 of 8
How can the map be a .scenery?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jan 1, 2010 03:49 AM
Msg. 7 of 8
because beach party made it like that. its a scenery its his way of saving tag space
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 1, 2010 11:59 AM
Msg. 8 of 8
...There has to be a BSP to place the scenery on, no?
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