
Sharp1337X
Joined: Jun 22, 2009
My pistol, Pwn you, it will
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Posted: Dec 4, 2009 12:22 PM
Msg. 1 of 6
Well, Inside my base it is ofc, VERY DARK..
Question, how do I add lights in there?
Simple question..
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Mushi
Joined: Jul 21, 2007
Halo's Ring is just, Awesome.
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Posted: Dec 4, 2009 01:17 PM
Msg. 2 of 6
You mean light up that part of the map or add lights in the map?
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Hawk
Joined: Apr 29, 2007
my shotgun is autographed by Dick Cheney
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Posted: Dec 4, 2009 02:01 PM
Msg. 3 of 6
I have used the method of adding interor light by editing the lightmaps in sapien, then running radiosity.
hope that helps.
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Dec 4, 2009 04:49 PM
Msg. 4 of 6
one way: make your light a material, then change the radiosity value in the shader
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Sharp1337X
Joined: Jun 22, 2009
My pistol, Pwn you, it will
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Posted: Dec 4, 2009 05:47 PM
Msg. 5 of 6
and what should I do in the shader properties then? Just only set a higher radiosity?
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Dec 5, 2009 01:25 PM
Msg. 6 of 6
there are other settings you can change like tint, color of the emitted light, etc...just play around with them until you get the desired effect.
remember to re-run structure in tool for the shader changes to take effect and do your lightmaps in sapien... tool doesn't do good lights.
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