
pakar45
Joined: Sep 21, 2008
Hi
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Posted: Nov 13, 2009 07:07 PM
Msg. 1 of 4
11.13.09 18:03:13 sapien pc 01.00.00.0609 ---------------------------------------------- 11.13.09 18:03:13 reference function: _write_to_error_file 11.13.09 18:03:13 reference address: 401b13 11.13.09 18:03:13 Couldn't read map file './sapienbeta.map' 11.13.09 18:03:13 CreateDevice succeeded with refresh rate = 0 11.13.09 18:03:14 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 11.13.09 18:03:14 Increasing sound decompression buffer size to 1048576 bytes 11.13.09 18:03:15 local player 0, weapon (0x0), deleted unexpectedly 11.13.09 18:05:10 [magic3 line 1] only static scripts of the same type can override stub scripts.: (script startup magic3
11.13.09 18:05:10 recompiling scripts after scenarios were merged. 11.13.09 18:05:10 this left parenthesis is unmatched.: (script startup magic3
Okay, that was the debug.txt ^^^^
this is the script
(script startup magic3 (ai_magically_see_players h2elites) )
what is wrong with it?
these are the scripts I have in my folder: magic,magic2,magic3
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 13, 2009 07:19 PM
Msg. 2 of 4
Paste ALL the scripts. From what I can tell, you have a few scripts named the exact same. The script probably also won't work the way you want it to.
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Nov 13, 2009 07:20 PM
Msg. 3 of 4
okay hold on I will edit post as soon as I get the scripts coppied.\
EDIT: right as I was looking at the scripts, I opened magic2 up, and it had script startup MAGIC3
so I think I fixed it hold on Edited by pakar45 on Nov 13, 2009 at 07:23 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 13, 2009 07:22 PM
Msg. 4 of 4
I don't see why people do that. They should just post when they have it done. If you're going to edit, that means that this thread is count as read, and I probably won't ever come back to it again.
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