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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Active Camouflage Distortion Removal

Author Topic: Active Camouflage Distortion Removal (4 messages, Page 1 of 1)
Moderators: Dennis

Sinow
Joined: Apr 22, 2009

Everybody Lies


Posted: Nov 8, 2009 04:19 PM    Msg. 1 of 4       
So I was making a script that, when you turn on the flashlight, it turns you invisible at the cost of shield energy. Pretty simple, the only tag I needed was a certain equipment tag for active camo. The script works fine but... what really gets in the way is the distortion that the active camo makes when you pick it up. Because of that, you can barely see.
Anyway, I tried removing several bitmaps from the globals (which literally changed absolutely nothing) but to no avail. Is there any way to take off that distortion?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 8, 2009 04:39 PM    Msg. 2 of 4       
There's a pickup effect in the equipment tag.

And exactly why does the concept sound very similar to a concept that I told you about a very long time ago...


Sinow
Joined: Apr 22, 2009

Everybody Lies


Posted: Nov 8, 2009 05:37 PM    Msg. 3 of 4       
Because it is. I recently ran tutorial through tool and found my script in it :/
And I've already removed that, but its still there.
Lemme recheck.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 9, 2009 06:27 PM    Msg. 4 of 4       
That's because that's where I got the inspiration for the idea.

 

 
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