
Dark Neon
Joined: Jun 8, 2009
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Posted: Oct 20, 2009 04:52 AM
Msg. 1 of 2
Like, im making a spike grenade. I got projectiles to shoot out of it once it explodes, but I havent figured out how to change the angle that they come out. So, I'm wondering. If its possible, how can I change the angle of the projectiles that come out once it detonates.
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Oct 20, 2009 04:56 AM
Msg. 2 of 2
What you're going to want to do is have a projectile that spawns under parts in the explosion effect tag. Set velocity bounds to 0.1 0.1, velocity cone angle to 180, angular velocity bounds to 45 5, and radius scale modifier to 25 50. Duplicate the projectile multiple times, probably about 5-10 times for 5-10 projectiles.
This will cause basic projectile spawning, I'd personally try it out with plasma pistol bolts first so you can actually see them. I'm not sure what all the numbers do, so mess around with them.
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