A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Spike grenade help :/

Author Topic: Spike grenade help :/ (2 messages, Page 1 of 1)
Moderators: Dennis

Dark Neon
Joined: Jun 8, 2009


Posted: Oct 20, 2009 04:52 AM    Msg. 1 of 2       
Like, im making a spike grenade. I got projectiles to shoot out of it once it explodes, but I havent figured out how to change the angle that they come out. So, I'm wondering. If its possible, how can I change the angle of the projectiles that come out once it detonates.


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Oct 20, 2009 04:56 AM    Msg. 2 of 2       
What you're going to want to do is have a projectile that spawns under parts in the explosion effect tag. Set velocity bounds to 0.1 0.1, velocity cone angle to 180, angular velocity bounds to 45 5, and radius scale modifier to 25 50. Duplicate the projectile multiple times, probably about 5-10 times for 5-10 projectiles.

This will cause basic projectile spawning, I'd personally try it out with plasma pistol bolts first so you can actually see them. I'm not sure what all the numbers do, so mess around with them.

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 8:43 AM 140 ms.
A Halo Maps Website