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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Kenny001's script

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Author Topic: Kenny001's script (36 messages, Page 1 of 2)
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SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Oct 17, 2009 03:15 PM    Msg. 1 of 36       
HI,

I downloaded kenny001's script and i have some idea on how i can get it to work but my problem is i need some exrta help, Kenny001 doesent go here anymore and his help is completely lost. If anyone else downloaded this script and got all the models and got it to work Plz E-mail me the models and post a reply. Anyway any help would be apresiated.

My email is SlappyThePirate@gmail.com and any help would be AMAZEING


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 17, 2009 03:32 PM    Msg. 2 of 36       
For dual wielding? It doesn't sync online, nor does it work for any weapons that any enemies drop, so use for SP or MP would be useless.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Oct 17, 2009 04:19 PM    Msg. 3 of 36       
Yeah,
But it still would be cool. Did you ever try it


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 17, 2009 04:35 PM    Msg. 4 of 36       
I know how it works. There's not really a point in trying it. If you want to try it, go for it, but there's no point. Lemme explain how it works:

Trigger volume over weapon
Wait until player is inside trigger volume
See if player 's flashlight is on
If yes, delete the weapon, and give the player a dual wielded weapon

See the inherent problems in this? It won't work for multiplayer, and you have to set up a trigger volume for every single weapon. It also doesn't work for singleplayer, because weapons that enemies drop won't work.


Roflcopter
Joined: Jan 30, 2009


Posted: Oct 17, 2009 05:51 PM    Msg. 5 of 36       
:O For your firefight


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Oct 31, 2009 04:51 PM    Msg. 6 of 36       
What?

-also i dont care if it works in multiplayer
Edited by SlappyThePirate on Nov 5, 2009 at 04:48 PM


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 1, 2009 04:12 PM    Msg. 7 of 36       
Cool,

When will it be finished


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 1, 2009 04:19 PM    Msg. 8 of 36       
I dont have that much common sense
and thats why i play halo all day


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 1, 2009 05:12 PM    Msg. 9 of 36       
If I were to use it for Firefight, I'd do a much more efficient method than the script there.


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Nov 1, 2009 09:12 PM    Msg. 10 of 36       
Quote: --- Original message by: Gamma927
If I were to use it for Firefight, I'd do a much more efficient method than the script there.


Indeed. Which is?

Knowing you, you'd think of a complex method after, say, an idea suddenly hits you. You'll work on it for an hour or so, finally making one.

But no one has come up with such a thing yet. Like Gamma mentioned, Kenny001's script is more or less useless. Dual wielding has no way of working perfectly on CE.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 2, 2009 09:45 PM    Msg. 11 of 36       
Actually, I already recorded the video. Too lazy to upload it. Still doesn't work perfectly.


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Nov 3, 2009 01:00 AM    Msg. 12 of 36       
Interesting.


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Nov 3, 2009 05:24 AM    Msg. 13 of 36       
Stick with the duel weapon models with the primary and secondary fire. It's the closest to duel weilding you'll get.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 5, 2009 04:45 PM    Msg. 14 of 36       
Im re-makeing the script,

I dont want to use any modded halo 2 weapons so im makeing my own.

so far i made

*Dual needlers
*Dual plasma rifle
*I found a cool dual MP5K that im goeing to use (im giveing credit)

im not so shure if im goeing to make a dual asult rifle instead of an SMG dual

Also gamma

UPLOAD THE VID
Seriously

Edited by SlappyThePirate on Nov 5, 2009 at 04:47 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 5, 2009 07:13 PM    Msg. 15 of 36       
It's about 1 GB :X


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 6, 2009 09:40 AM    Msg. 16 of 36       
oh plz plz!
The needlers needles dont retract on mine btw
they arent that great
but plasma wooho

Anyway a bunch of people SAY they made Kenny001's script work on youtube,

http://www.youtube.com/watch?v=vMSXya3dfT8 This one im prity shure is real

http://www.youtube.com/watch?v=cZ4YAsc6-5g This one i know is a lie

http://www.youtube.com/watch?v=EIR6fKv_23s&feature=related This one is only a model


Edited by SlappyThePirate on Nov 6, 2009 at 10:51 AM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 6, 2009 06:18 PM    Msg. 17 of 36       
Please note that Kenny's script DOES NOT sync online.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 7, 2009 04:41 PM    Msg. 18 of 36       
SO WHAT!!!!

Srly i dont care


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 7, 2009 09:54 PM    Msg. 19 of 36       
Which MEANS, that if you have more than one person, everyone else can't dual wield.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 8, 2009 03:01 PM    Msg. 20 of 36       
I KNOW THAT

Im going to use it on my single player
Edited by SlappyThePirate on Nov 8, 2009 at 03:02 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 8, 2009 03:25 PM    Msg. 21 of 36       
Quote: --- Original message by: SlappyThePirate

I KNOW THAT

Im going to use it on my single player


If you knew how the script worked, you'd know that it doesn't work for single player either...

Edit: Durf
http://www.youtube.com/watch?v=zghTswljZ88

This uses no scripts at all. Requires scripts in order to work with AI, but the scripts used will NOT be Kenny's scripts.
Edited by Gamma927 on Nov 8, 2009 at 04:40 PM


G TheFlea
Joined: Sep 19, 2008

CANADIAN


Posted: Nov 8, 2009 08:27 PM    Msg. 22 of 36       
hly crap thats pro gamma!!


pakar45
Joined: Sep 21, 2008

Hi


Posted: Nov 8, 2009 10:44 PM    Msg. 23 of 36       
Quote: --- Original message by: Gamma927

Quote: --- Original message by: SlappyThePirate

I KNOW THAT

Im going to use it on my single player


If you knew how the script worked, you'd know that it doesn't work for single player either...

Edit: Durf
http://www.youtube.com/watch?v=zghTswljZ88

This uses no scripts at all. Requires scripts in order to work with AI, but the scripts used will NOT be Kenny's scripts.
Edited by Gamma927 on Nov 8, 2009 at 04:40 PM


Will you be releasing the dual wieldable weapons or whatever/how you did it?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 8, 2009 10:58 PM    Msg. 24 of 36       
The dual magnums model is not mine to open source.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Nov 8, 2009 11:52 PM    Msg. 25 of 36       
Oh, okay.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 14, 2009 01:05 PM    Msg. 26 of 36       
So this is your Example of Kenny001s dual welding script,

Anyway im re-makeing the script, Kenny's sucks

also what do you mean by Its about 1 gb

one gigabite of models for the weapons or that the video is one gigabite long
Edited by SlappyThePirate on Nov 14, 2009 at 01:07 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 14, 2009 01:08 PM    Msg. 27 of 36       
No, I did that without any scripts whatsoever. I have my own script that allows it to work for any weapon though, but since it's just one weapon in the video, no scripts were required.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 14, 2009 01:33 PM    Msg. 28 of 36       
Nice one,

but you dident answer my question


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 14, 2009 02:11 PM    Msg. 29 of 36       
The OTHER video was 1 GB. Notice I've never uploaded it :>


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 15, 2009 04:06 PM    Msg. 30 of 36       
Oh,

Just convert it to FLV

http://www.nbxsoft.com/download-flv-converter.php

and if you need a FLV player

http://applian.com/flvplayer/?src=_savevidplayNB

I use both of these and they HELP


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 15, 2009 04:26 PM    Msg. 31 of 36       
Takes effort. Video's gone anyway. I delete all my nonuploaded videos every day or so to save space.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 15, 2009 04:33 PM    Msg. 32 of 36       
You make a new video everyday?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 15, 2009 04:51 PM    Msg. 33 of 36       
Only the days that I play games.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 20, 2009 04:23 PM    Msg. 34 of 36       
Ok then,

Now i have a new problem. The location of the plasma rifle is fu*ked up,
kenny001 put it in a custom folder,And he did that because scripts dont like plasma_rifle or plasmarifle. or the other way around. IDK any help


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 20, 2009 06:49 PM    Msg. 35 of 36       
Rewrite the script...?

 
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