A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »destructible scenery problem

Author Topic: destructible scenery problem (3 messages, Page 1 of 1)
Moderators: Dennis

kev3344
Joined: Aug 8, 2008

IMAAA FIRING MAAA LAZAAA!!!!


Posted: Sep 30, 2009 05:58 PM    Msg. 1 of 3       
I tried to make a destructible wall scenery but when I compile the model in tool, it says:

##wall.jms
##~damaged.jms
##ERROR geometry '~damaged' node 'frame' is different from the corresponding model node
##ERROR failed to merge geometry '~damaged.jms'

then, it writes the usual stuff: superlow, low, medium,etc... and it compiles a normal model with one permutation.

Why doesn't it work?
Edited by kev3344 on Sep 30, 2009 at 05:59 PM
Edited by kev3344 on Sep 30, 2009 at 06:00 PM


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Sep 30, 2009 06:39 PM    Msg. 2 of 3       
your frame objects are not named the same thing. they have to have the same name otherwise it wont work


kev3344
Joined: Aug 8, 2008

IMAAA FIRING MAAA LAZAAA!!!!


Posted: Sep 30, 2009 06:55 PM    Msg. 3 of 3       
I named the 2 frames frame and the 2 models wall but it doesn't work :(

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 10:55 AM 110 ms.
A Halo Maps Website