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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »my game controls messin with sapien?

Author Topic: my game controls messin with sapien? (3 messages, Page 1 of 1)
Moderators: Dennis

xsnoder
Joined: May 29, 2009

~xofect~flem~


Posted: Sep 30, 2009 08:52 AM    Msg. 1 of 3       
click on my scenario and poof! disapeares
some scenario's work and some don't right now.
don't know what this means completley. can this keep sapien from working

09.30.09 06:22:58 Successfully initialized device button 2820 instance number 11 - Button 11
09.30.09 06:22:58 Successfully initialized device button 3076 instance number 12 - Button 12
09.30.09 06:22:58 Successfully initialized device button 3332 instance number 13 - Button 13
09.30.09 06:22:58 Could not initialize unknown device object 192 instance number 0 - Collection 0 - Joystick
09.30.09 06:22:58 Could not initialize unknown device object 448 instance number 1 - Collection 1 - Pointer
09.30.09 06:22:58 Increasing sound decompression buffer size to 1048576 bytes

or is this the problem?

09.30.09 06:23:14 EAX: 0x0021FFFF
09.30.09 06:23:14 EBX: 0x00000001
09.30.09 06:23:14 ECX: 0x00213358
09.30.09 06:23:14 EDX: 0x06C3EF1C
09.30.09 06:23:14 EDI: 0x0012F0A8
09.30.09 06:23:14 ESI: 0x00000000
09.30.09 06:23:14 EBP: 0x0012EF80
09.30.09 06:23:14 ESP: 0x0012EF70
09.30.09 06:23:14 EIP: 0x7C90E514, C3 8D A4 24 ?????
09.30.09 06:23:14 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #1 is not a valid scenario_vehicle_palette_block index in [#0,#0)

I deleted a couple vehics. thought deleted them in the right order but i guess i diden't. tried to put the vehics back and put everything back the way i found it, but no bueno. can anyone help please


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Sep 30, 2009 10:41 AM    Msg. 2 of 3       
You can't delete vehicles from the pallete in Guerilla, as that'll further mess up the scenario. You must delete all vehicles of that type, THEN delete the vehicle from the pallete.


xsnoder
Joined: May 29, 2009

~xofect~flem~


Posted: Sep 30, 2009 01:14 PM    Msg. 3 of 3       
Quote: --- Original message by: Gamma927
You can't delete vehicles from the pallete in Guerilla, as that'll further mess up the scenario. You must delete all vehicles of that type, THEN delete the vehicle from the pallete.

In guerilla, I returend all vehicles to there original location than returned to the type. Deleted the type than deleted the vehicle in the pallete. No problem but when i look at the type there is still the "none" in the type slot. I go to delete it or even when I try to view the vehicle in the slot the Guerilla program closes? I have been in this pickle before but was able to return the vehicles delete them in order with no problems and return to the scenario. But this time i can't get the "none" from the vehicle type slot? thanks agian for your help with this
Edited by xsnoder on Sep 30, 2009 at 01:16 PM
NEVER MIND I GOT IT BRO THANKS. HAD TO DELETE ALL ELEMENTS WITHIN THE BLOCK.COOL
Edited by xsnoder on Sep 30, 2009 at 01:55 PM

 

 
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