
xsnoder
Joined: May 29, 2009
~xofect~flem~
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Posted: Sep 30, 2009 08:52 AM
Msg. 1 of 3
click on my scenario and poof! disapeares some scenario's work and some don't right now. don't know what this means completley. can this keep sapien from working
09.30.09 06:22:58 Successfully initialized device button 2820 instance number 11 - Button 11 09.30.09 06:22:58 Successfully initialized device button 3076 instance number 12 - Button 12 09.30.09 06:22:58 Successfully initialized device button 3332 instance number 13 - Button 13 09.30.09 06:22:58 Could not initialize unknown device object 192 instance number 0 - Collection 0 - Joystick 09.30.09 06:22:58 Could not initialize unknown device object 448 instance number 1 - Collection 1 - Pointer 09.30.09 06:22:58 Increasing sound decompression buffer size to 1048576 bytes
or is this the problem?
09.30.09 06:23:14 EAX: 0x0021FFFF 09.30.09 06:23:14 EBX: 0x00000001 09.30.09 06:23:14 ECX: 0x00213358 09.30.09 06:23:14 EDX: 0x06C3EF1C 09.30.09 06:23:14 EDI: 0x0012F0A8 09.30.09 06:23:14 ESI: 0x00000000 09.30.09 06:23:14 EBP: 0x0012EF80 09.30.09 06:23:14 ESP: 0x0012EF70 09.30.09 06:23:14 EIP: 0x7C90E514, C3 8D A4 24 ????? 09.30.09 06:23:14 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #1 is not a valid scenario_vehicle_palette_block index in [#0,#0)
I deleted a couple vehics. thought deleted them in the right order but i guess i diden't. tried to put the vehics back and put everything back the way i found it, but no bueno. can anyone help please
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Sep 30, 2009 10:41 AM
Msg. 2 of 3
You can't delete vehicles from the pallete in Guerilla, as that'll further mess up the scenario. You must delete all vehicles of that type, THEN delete the vehicle from the pallete.
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xsnoder
Joined: May 29, 2009
~xofect~flem~
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Posted: Sep 30, 2009 01:14 PM
Msg. 3 of 3
Quote: --- Original message by: Gamma927 You can't delete vehicles from the pallete in Guerilla, as that'll further mess up the scenario. You must delete all vehicles of that type, THEN delete the vehicle from the pallete. In guerilla, I returend all vehicles to there original location than returned to the type. Deleted the type than deleted the vehicle in the pallete. No problem but when i look at the type there is still the "none" in the type slot. I go to delete it or even when I try to view the vehicle in the slot the Guerilla program closes? I have been in this pickle before but was able to return the vehicles delete them in order with no problems and return to the scenario. But this time i can't get the "none" from the vehicle type slot? thanks agian for your help with this Edited by xsnoder on Sep 30, 2009 at 01:16 PMNEVER MIND I GOT IT BRO THANKS. HAD TO DELETE ALL ELEMENTS WITHIN THE BLOCK.COOL Edited by xsnoder on Sep 30, 2009 at 01:55 PM
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