
videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
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Posted: Sep 26, 2009 11:42 PM
Msg. 1 of 3
Hey, I am having some problems with loading the Halo 3 Anti-Air Wraith into sapein. After i load the tag into sapein (which works just fine) i go and place a marker. but then when i switch the vehicle to the Halo 3 Anti-Air Wraith...sapein crashes. Here is the Debug: 09.26.09 20:15:12 a hobo pc 01.01.00.0609 ---------------------------------------------- 09.26.09 20:15:12 reference function: _write_to_error_file 09.26.09 20:15:12 reference address: 401b13 09.26.09 20:15:12 Couldn't read map file './a_hobobeta.map' 09.26.09 20:15:13 CreateDevice succeeded with refresh rate = 0 09.26.09 20:15:13 Increasing sound decompression buffer size to 1048576 bytes 09.26.09 20:15:15 local player 0, weapon (0x0), deleted unexpectedly 09.26.09 20:16:24 EAX: 0xFFFFFFFE 09.26.09 20:16:24 EBX: 0x00000001 09.26.09 20:16:24 ECX: 0x0012BD90 09.26.09 20:16:24 EDX: 0x000002CC 09.26.09 20:16:24 EDI: 0x0012BD90 09.26.09 20:16:24 ESI: 0x00000000 09.26.09 20:16:24 EBP: 0x0012BC68 09.26.09 20:16:24 ESP: 0x0012BC58 09.26.09 20:16:24 EIP: 0x7C90E514, C3 8D A4 24 ????? 09.26.09 20:16:24 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #2 is not a valid powered_mass_point_block index in [#0,#2)
Is anyone else having this problem? Because every map i try to place it into...sapein crashes. and i have tryed extracting the map again..and still no luck. I am trying to put the Halo 3 Anti-Air Wraith into Bloodgulch (just to test the vehicle), but even that does not work
any advise?
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: Sep 26, 2009 11:46 PM
Msg. 2 of 3
the AA wraith's physics are corrupted. Replace them with the normal wraith's physics in guerrila.
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videoman
Joined: Feb 2, 2008
We are Microsoft, Resistance is Futile
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Posted: Sep 26, 2009 11:48 PM
Msg. 3 of 3
thanks, i will give it a try right now
IT WORKS! THANK YOU SOOO MUCH! Edited by videoman on Sep 26, 2009 at 11:51 PM
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