
K1LLZ U
Joined: Sep 21, 2009
Wanna GO?
|
Posted: Sep 21, 2009 01:54 PM
Msg. 1 of 6
I'm making a few weapons for the first time, I'm using 3d's MAx to model, but need help tagging and getting them in game, can some one help? The weapon is a Silence Pistol. Anyone want to help. I will be making a map to go with it and custom vechicles, so if you are interested, please pm me and tell me what you can do.
|
|
|

ESG SLAYER
Joined: Sep 25, 2008
|
Posted: Sep 21, 2009 02:13 PM
Msg. 2 of 6
1. I see you're new here. Welcome to the community.
2. I can tag your weapon or offer tutorials that you can use to do it yourself if you like.
|
|
|

K1LLZ U
Joined: Sep 21, 2009
Wanna GO?
|
Posted: Sep 21, 2009 03:16 PM
Msg. 3 of 6
Thank You
And yes what do i need to do I have the weapon made and thats about all.
|
|
|

ESG SLAYER
Joined: Sep 25, 2008
|
Posted: Sep 21, 2009 06:08 PM
Msg. 4 of 6
Your next step would be to probably import the gbxmodel of the Pistol and then attach the markers and nodes to your own creation (delete the original Pistol model.) After that, you need to export the whole thing with Blitzkrieg or The Ghost's exporter (depending on your 3ds Max version) and create bitmaps and a gbxmodel in Tool. Then you can tag it. If I'm not specific enough, just ask.
|
|
|

K1LLZ U
Joined: Sep 21, 2009
Wanna GO?
|
Posted: Sep 22, 2009 09:47 AM
Msg. 5 of 6
Alright, Thanks, and i have the newest model of 3d'smax. 2010 the 3d max. For the model How do I import the markers and Nodes, I have a gbxmodler converter but can't get the nodeimporter script to work. Then Tagging will come later. Edited by K1LLZ U on Sep 22, 2009 at 09:48 AM
|
|
|

K1LLZ U
Joined: Sep 21, 2009
Wanna GO?
|
Posted: Sep 24, 2009 08:45 AM
Msg. 6 of 6
Thanks, It works Now I make the model, import the nodes and place the nodes, and markers where I want?
|
|
|