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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Disable script in-game?

Author Topic: Disable script in-game? (3 messages, Page 1 of 1)
Moderators: Dennis

chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Sep 1, 2009 11:23 AM    Msg. 1 of 3       
You could always not cheat.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Sep 1, 2009 11:29 AM    Msg. 2 of 3       
you'd have to be the maker of the map that the script is in, and instead of using it strait like that, toss in beside the sleep, (sleep_until (= variable 0) 1)

and then above the acual script, (global boolean variable 0)

in dev to disable your script after you've compiled it like so, then type set variable 1 ingame in dev to disable the script.


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Sep 1, 2009 03:30 PM    Msg. 3 of 3       
object_cannot_take_dammage (unit (list_get (players) 0 ) )


Have fun.

Also, nuts doesn't stop you from cheating, it just says "no" and that's it.

Also,

wake infraction

Edited by chrisk123999 on Sep 1, 2009 at 03:32 PM

 

 
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