
sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: Aug 15, 2009 09:25 AM
Msg. 1 of 7
hi. ok so i have been making this ammo meter for a new weapon that has 48 rounds, and i have been using this tutorial: http://hce.halomaps.org/index.cfm?pg=3&fid=1214so i done whatever's said in it, and all went well until i went into tool to try and compile the bitmap after changing its setting in Kornmann's guerrila. tool gave me this: " ### ERROR one or more sprites do not fit in the requested page size" i gave the bitmap a sprite budget size of 512x512 as my bitmap was 514x66 (due to the blue border around it) what's the problem with my ammo meter, tool or guerrila?
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Aug 15, 2009 11:33 AM
Msg. 2 of 7
You can't have sprites 512 pixels width or height. Maximum you can have is 256x256 for sprites.
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: Aug 16, 2009 03:05 AM
Msg. 3 of 7
um....ok. ps: i tried to create the ammo meter with 258x66 before, but the same error message came up. Anyone knows why?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 16, 2009 10:47 AM
Msg. 4 of 7
258 > 256
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: Aug 16, 2009 10:53 AM
Msg. 5 of 7
Quote: --- Original message by: Gamma927 258 > 256 the reason why i made it 258x66 is so that when tool tries to compile the bitmap, it takes away the blue border around the bitmap, so it becomes 256x64 instead. if i am wrong, tell me.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 16, 2009 10:59 AM
Msg. 6 of 7
Well, it's not working, is it? I'm no expert to HUDs, but you should shrink it.
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: Aug 17, 2009 07:30 AM
Msg. 7 of 7
ok fixed it, thanks guys! 
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