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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Animation question

Author Topic: Animation question (4 messages, Page 1 of 1)
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Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Aug 2, 2009 06:42 PM    Msg. 1 of 4       
Ok, I am making an animted scenery which is just a ceiling fan that spins. When I export it, would I use jma, jmo or jmr? I would also like to know what each one is for as I am very new to animating.

Thanks


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 2, 2009 06:54 PM    Msg. 2 of 4       
JMA is a base animation, which I'm assuming is just a standard animation.

JMO is an overlay, which plays on top of other animations as well. So if you play the firing animation for FP animations, which is a JMA, and the moving animation, which is a JMO, the gun will play the moving and the firing animations.

I don't know what a JMR is.


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Aug 2, 2009 07:03 PM    Msg. 3 of 4       
Then I would save as a jma right, because there is nothing that will play over top or with it.


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Aug 4, 2009 05:19 PM    Msg. 4 of 4       
Thanks guys, I got it working just yesterday.

 

 
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