
arkaman
Joined: Nov 22, 2007
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Posted: Jul 25, 2009 10:58 PM
Msg. 1 of 13
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Greenfuzz
Joined: Nov 18, 2008
PM me if you have CoD MW for Wii
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Posted: Jul 25, 2009 11:03 PM
Msg. 2 of 13
So basically its just a campaign map converted to multiplayer?
Also, video was boring and didnt have enough info
EDIT: Typo Edited by Greenfuzz on Jul 25, 2009 at 11:04 PM
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NeiaG
Joined: May 18, 2008
Ohai Mark
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Posted: Jul 25, 2009 11:22 PM
Msg. 3 of 13
Been done.
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Jul 25, 2009 11:26 PM
Msg. 4 of 13
Is this what Rambo was broadcasting a while ago?
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pwner5889
Joined: Jun 13, 2008
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Posted: Jul 25, 2009 11:27 PM
Msg. 5 of 13
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stennett
Joined: Dec 4, 2008
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Posted: Jul 26, 2009 07:14 AM
Msg. 6 of 13
no offense, but, this map is too close to death island to be useful. i mean, its practically the same.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jul 26, 2009 07:22 AM
Msg. 7 of 13
eh, lemme say this, i feel the cheapness become really really bad nowadays alright, first bo with that really cheap gemini bsp, but DUDE, you just took a BSP already played a dozen times, REMOVED EVERYTHING, and call it an MP map?! ffs... bo's map looks pwetty compared to that. last time a good map was released was domain, now THAT was a nice BSP. Quote: --- Original message by: stennett no offense, but, this map is too close to death island to be useful. i mean, its practically the same. you prolly didnt play it enough, they're different alot, however deathisland is atleast usefull, the campaign BSP is meant for LINEAR gameplay Quote: --- Original message by: Greenfuzz
So basically its just a campaign map converted to multiplayer?
Also, video was boring and didnt have enough info
EDIT: Typo Edited by Greenfuzz on Jul 25, 2009 at 11:04 PM that Edited by BeachParty clan on Jul 26, 2009 at 07:23 AM
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Jul 26, 2009 11:57 AM
Msg. 8 of 13
I don't see why this is needed when there is already a multiplayer map based on the level.
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MegaSquirrel
Joined: May 26, 2009
Deal with it nerd
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Posted: Jul 26, 2009 12:53 PM
Msg. 9 of 13
Quote: --- Original message by: Karrde I don't see why this is needed when there is already a multiplayer map based on the level. Death island ftw. I dont think its a good map,people would hide on the cartographer's tunnels..
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Jul 26, 2009 06:20 PM
Msg. 10 of 13
yah and its too big and to many places to run and hide in
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Jul 27, 2009 05:16 PM
Msg. 11 of 13
looks fun for hide and seek!
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FlyAwayNow
Joined: May 10, 2009
Triage at Dawn
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Posted: Jul 27, 2009 05:22 PM
Msg. 12 of 13
A zombie map for MP i suppose but if it really isint broken dont fix it.
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Igotaname13_
Joined: Nov 24, 2008
Igotaname13 Steam
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Posted: Jul 29, 2009 08:39 AM
Msg. 13 of 13
atleast put the gun turrets in the same place and put the crashed pelican there
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