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Author Topic: Hey I found out my error problem need someone to take alook (pic) (1 messages, Page 1 of 1)
Moderators: Dennis

DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Jul 25, 2009 12:34 PM    Msg. 1 of 1       
I came across this let me explain: I import wth gbx model importer 2.0 check the box "import bip nodes as bones"

the regular hunter bones just bigger: I noticed the following bones are actually just nodes not bones:
frame head
frame spike bottom left
fram spike bottom right
frame middle left
frame middle right
frame top right
frame top left

As u an see these are not bones so I deleted them for testing purposes and the animations compiled fine, "hints error the node" but! the model has those nodes in it's gbx.model tag what do u suggest I do to fix this cuz they were the problem but they have to be there cuz the model it's self has them I know I cant delete them cuz animations want match then??

"http://i661.photobucket.com/albums/uu331/DarkLord0912/H2_Hunter-1.jpg"

 

 
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